Ranger : Skills

Weapon skills

Greatsword Twohands top

  Skill Type Description
Slash Chain ½   Slash your foe.
  Slice Chain ½   Slice your foe.
  Enduring Swing   ¾   Slash at your foe. This attack restores endurance if it hits.
Maul   ¾ 4 Attack your foe with the force of a bear. Your pet gains an attack of opportunity.
Swoop   12 Run and leap at your foe, hitting them and nearby foes.
Counterattack   3 15 Block incoming attacks. If an attack is blocked, Counterattack Kick can be used.
  Counterattack Kick   ½   Kick your foe, knocking them backward.
Hilt Bash   ½ 25 Daze your foe with a hilt bash. Stun them if you hit from behind, and refresh your Maul ability.

Longbow Twohands top

  Skill Type Description
Long Range Shot   ¾   Shoot your foe from long range. The farther the arrow flies, the more damage it does.
Rapid Fire   10 Fire multiple arrows at your foe.
Hunter's Shot     12 Fire an arrow that grants you stealth when it hits an enemy. Your pet gains swiftness.
Point Blank Shot   ½ 15 Push back your foe with a point-blank shot. The closer they are, the farther it pushes them back.
Barrage   20 Barrage the target area with a hail of arrows that cripple.

Shortbow Twohands top

  Skill Type Description
Crossfire       Fire an arrow that bleeds your target. Attacks are stronger from behind or from the side.
Poison Volley   ¼ 8 Fire a spread of five poison arrows. Poison lasts longer if you are flanking or behind the target.
Quick Shot   ¼ 8 Fire a quick shot in an evasive retreat. Gain swiftness. This can be used while retreating.
Crippling Shot     12 Fire an arrow that cripples your target. If you are flanking or behind your target, immobilize them. Your pet's next three attacks inflict bleeding.
Concussion Shot   ¼ 25 Daze your foe with an arrow. Stun them if you hit from behind or from the side.

Staff Druid - Twohands top

  Skill Type Description
Druid
Solar Beam     Fire a concentrated beam of light, damaging the targeted foe and healing allies inside of the beam.
Astral Wisp   ¾ 8 Send a wisp to attach to your foe. While attached it will circle the foe, healing allies it passes through.
Ancestral Grace   20 Become a wisp of natural energy, traversing to the targeted location. When you reach the target, heal nearby allies and grant protection to your pet. Recharge is reduced if you heal another ally.
Vine Surge   ¾ 20 Send forth vines that immobilize enemies and cleanse conditions from allies.
Sublime Conversion     25 Summon an energy barrier that causes enemy projectiles to heal upon impact. Allies that pass through the wall gain boons.

Axe Both hands top

  Skill Type Description
Ricochet   ¼   Bounce your axe between multiple foes, gaining might for each enemy struck.
Splitblade   ¾ 6 Throw a spread pattern of five whirling axes that bleeds foes.
Winter's Bite   ½ 10 Throw an axe to chill your foe. Your pet's next attack inflicts weakness.
Path of Scars   ½ 15 Throw your axe so that it returns to you, striking foes each way.
Whirling Defense   25 Block projectiles while damaging nearby foes.

Dagger Off hand; Soulbeast - Main hand top

  Skill Type Description
Soulbeast
Groundwork Gouge   ¼   Swipe past your foe's defenses, exposing their vulnerability.
  Leading Swipe   ¼   Rake your dagger across your foe, leaving them bleeding.
  Serpent Stab   ¼   Slash across your foe, poisoning them.
  Deadly Delivery   ½   Strike deeply into your foe, inflicting multiple conditions.
Double Arc   ¾ 7 Rip your blade through your foe twice, inflicting heavy bleeding. Your pet's next two strikes inflict poison.
Instinctive Engage   ¾ ½ Leap forward and slash at your foe. Gain quickness if you successfully strike.
Ranger
Stalker's Strike   ½ 10 Stab and poison your foe while evading attacks. This attack deals increased damage and poison against movement-impaired foes.
Crippling Talon   ½ 1 Throw a dagger to bleed and cripple your foe.

Sword Main hand top

  Skill Type Description
Slash Chain ½   Slash your foe.
  Crippling Thrust Chain ¼   Stab your foe, crippling them for a short time.
  Precision Swipe   ¾   Deliver a blow to your foe. Your pet gains might for each foe struck.
Monarch's Leap   ¾ 8 Leap to your target and cripple them. Can be followed up with Serpent's Strike.
  Serpent's Strike   1   Do an evasive roll around your target, striking and poisoning them.
Hornet Sting   ½ 15 Stab your foe, then evade backward. Recharge Monarch's Leap if this attack hits.

Torch Off hand top

  Skill Type Description
Throw Torch   ½ 15 Throw your torch and burn your foe.
Bonfire   ½ 25 Set a fire around you, damaging and burning foes.

Warhorn Off hand top

  Skill Type Description
Hunter's Call   1 20 Call hawks to swarm your foe.
Call of the Wild   ½ 30 Grant fury, might, and swiftness to yourself and nearby allies. Your pet's next few attacks become unblockable.

Harpoon gun Aquatic top

  Skill Type Description
Splinter Shot   ¼   Shoot a spear that splinters around your target, striking and bleeding multiple foes.
Coral Shot   ¼ 10 Shoot a spear that collects sharp coral as it travels, causing more bleeding the farther it goes and cripples.
Feeding Frenzy   1 10 Drive piranhas into a feeding frenzy around your foe. Apply fury to your pet.
Mercy Shot   ¼ 12 Fire a shot that strikes for more damage the less health your target has.
Ink Blast   ½ 18 Retreat backward, leaving a blinding trail in your wake.

Spear Aquatic top

  Skill Type Description
Stab Chain ½   Stab your foe.
  Jab Chain ¾   Jab your foe.
  Toxic Strike   ½   Deliver a final poisonous attack.
Swirling Strike   ¾ 8 Attack while reflecting projectiles.
Surging Maw   10 Dart at your foe, inflicting more bleeding based on the amount of time spent charging.
Counterstrike   20 Prepare to throw your spear while blocking. If you block, push back your attacker with a kick.
  Counter Throw   ½   Throw your spear at foes.
Man O' War   4 Strike your foe multiple times, then deliver a final immobilizing attack.

Healing skills top

Skill Type   Description
"We Heal As One!" Command   1 25 Heal yourself and your pet. You each gain copies of the other's boons.
Water Spirit Spirit   1 20 Summon a water spirit that causes nearby allies to heal when attacking. Spirits lose health when granting boons to allies and die if the summoner moves out of range.
Aqua Surge     ¼ 20 The water spirit teleports to your location and then heals you and nearby allies.
Troll Unguent Survival   ¾ 25 You and your pet regenerate health over time.
Healing Spring Trap ½ 30 Heals you and your pet. Place a trap that grants regeneration and cures conditions on allies.
Druid
Glyph of Rejuvenation Glyph   24 Greatly heal yourself and your pet, while healing nearby allies for a minor amount.
Glyph of Rejuvenation Glyph   ½ 24 Greatly heal yourself and your pet, while healing nearby allies for a minor amount.
Glyph of Rejuvenation Glyph   1 24 Greatly heal your allies while healing yourself and your pet for a minor amount.
Soulbeast
Bear Stance Stance   ¾ 25 Heal yourself and your pet. Lose conditions while in this stance, healing for each condition lost.

Utility skills top

Skill Type   Description
"Guard!" Command     30 Order your pet to guard nearby allies; your pet takes damage on behalf of those allies. Gain might when your pet receives damage.
"Protect Me!" Command     30 Gain protection and break allies out of stuns. Your pet taunts the next foe that attacks you.
"Search and Rescue!" Command     60 Your pet teleports a downed ally within range to you and begins reviving them. Grant regeneration to nearby allies.
"Sic 'Em!" Command     35 Your pet rushes at your foe, revealing them and dealing increased damage.
Signet of Renewal Signet     50 Signet Passive: You and your pet recover health.
Signet Active: Grant resistance to your pet; it pulls conditions from nearby allies to itself.
Signet of Stone Signet     40 Signet Passive: Improves toughness for you and your pet.
Signet Active: You and your pet takes no damage from attacks. You and your pet are still susceptible for conditions and control effects.
Signet of the Hunt Signet     40 Signet Passive: Grants 25% increased movement speed to you and your pet.
Signet Active: You and your pet's attacks become unblockable.
Signet of the Wild Signet   ¾ 40 Signet Passive: Increases the ferocity of you and your pet.
Signet Active: Tap into the land to root foes around you.
Frost Spirit Spirit   1 20 Summon a frost spirit that increases damage for nearby allies. Spirits lose health when granting boons to allies and die if the summoner moves out of range.
Cold Snap     ¼ 20 Your frost spirit teleports to your location and releases a freezing blast of arctic air to chill nearby foes.
Stone Spirit Spirit   1 20 Summon a stone spirit that causes nearby allies to gain protection on hit. Spirits lose health when granting boons to allies and die if the summoner moves out of range.
Quicksand     ¼ 20 Your stone spirit teleports to your location and softens the earth around it, immobilizing and crippling foes.
Storm Spirit Spirit   1 20 Summon a storm spirit that causes nearby allies to apply vulnerability when attacking. Spirits lose health when granting boons to allies and die if the summoner moves out of range.
Call Lightning     ¼ 20 Your storm spirit teleports to your location and generates a powerful blast of electricity.
Sun Spirit Spirit   1 20 Summon a sun spirit that causes allies to inflict burning when hitting foes. Spirits lose health when enhancing allies and will die if the summoner moves out of range.
Solar Flare     ¼ 20 Your sun spirit teleports to your location and releases the brilliance of the sun on nearby foes.
Lightning Reflexes Survival     30 Evade back with a crack of lightning, dealing damage and gaining vigor.
Muddy Terrain Survival ¾ 25 Use mud to cripple, slow, and immobilize foes.
Quickening Zephyr Survival     45 You and your pet gain quickness and superspeed.
Sharpening Stone Survival     30 Bleed foes with your next few attacks.
Flame Trap Trap   ½ 15 Set a trap that burns foes.
Frost Trap Trap   ½ 30 Set a trap that chills foes.
Spike Trap Trap   ½ 30 Set a trap that bleeds and launches foes.
Viper's Nest Trap ½ 20 Set a trap that pulses poison on foes when triggered.
Druid
Glyph of Alignment Glyph   20 Damage and impair foes, or heal and remove conditions from allies.
Glyph of Alignment Glyph   ½ 20 Inflict bleeding and debilitate nearby foes.
Glyph of Alignment Glyph   ½ 20 Heal and remove conditions from nearby allies.
Glyph of Equality Glyph   30 Daze foes or break stun for allies.
Glyph of Equality Glyph     30 Daze nearby foes.
Glyph of Equality Glyph     30 Break stun for nearby allies.
Glyph of the Tides Glyph   25 Draw your enemies in or knock them away.
Glyph of the Tides Glyph   ½ 25 Push nearby enemies away from you.
Glyph of the Tides Glyph   ½ 25 Pulls enemies toward you.
Glyph of Unity Glyph   30 Use nature energy to connect to foes or allies.
Glyph of Unity Glyph   ½ 30 Tether yourself to nearby foes. Whenever you take damage, deal damage to the foes tethered to you.
Glyph of Unity Glyph   ½ 30 Tether yourself to nearby allies. Whenever you're healed, heal the tethered allies as well.
Soulbeast
Dolyak Stance Stance     40 Enter a defensive stance and remove conditions that impede movement. Prevent application of such conditions while in this stance.
Griffon Stance Stance   1 30 Evade and gain endurance. Your endurance recovery is greatly improved. You gain might and superspeed when you evade attacks.
Moa Stance Stance     40 Gain boons. Increase the duration of boons you grant while in this stance.
Vulture Stance Stance     30 While in this stance, striking a foe inflicts poison and grants you might. This effect can occur once per interval.

Elite skills top

Skill Type   Description
"Strength of the Pack!" Command   1 75 Rampage with your pet, gaining stability, fury, and swiftness. You and your pet also grant might to each other when you attack.
Spirit of Nature Spirit   120 Summon a spirit that heals allies. Command the spirit to revive and cure conditions on nearby allies. Spirits lose health when their passive activates and die if the summoner moves out of range.
Nature's Renewal     ¼ 40 Your spirit of nature teleports to your location and then sacrifices its health to revive and cure the conditions of nearby downed allies. Health is only sacrificed if an ally is revived.
Entangle Survival ¾ 60 Entangle foes around you with vines. Entangled foes bleed and are immobilized until the vines are destroyed.
Druid
Glyph of the Stars Glyph   60 Channel the power of the stars to prevent harm to your allies.
Glyph of the Stars Glyph   7 90 Heal allies, cleanse conditions, and prevent conditions from being inflicted on allies in the area.
Glyph of the Stars Glyph   7 90 Prevent health drain while downed and revive downed allies in the targeted area. Heal and grant boons to allies in that area.
Soulbeast
One Wolf Pack Stance   ¼ 60 Your successful attacks will trigger a second strike while in this stance. This effect can occur once per interval.

Downed and drowning skills top

  Skill Type Description
Downed skills
Throw Dirt   ¼   Throw a handful of dirt to bleed your foe.
Thunderclap   ½ 10 Damages your target and dazes foes around that target.
Lick Wounds   ½ 20 Revive your pet at your location to revive you.
Bandage   49¼ 5 Call your allies for help. Restores health while you channel it.
Drowning skills
Throw Knife   ½   Throw a knife at your foe.
Thunderclap   ½ 10 Damages your target and dazes foes around that target.
Lick Wounds   ½ 20 Revive your pet at your location to revive you.
Bandage   49¼ 5 Call your allies for help. Restores health while you channel it.
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