Swing an uppercut at your target, crippling them and granting vigor to nearby allies. Gain Nature's Strength if you hit an enemy.
This skill cannot activate Force of Nature.

Damage: 2340.88
Vigor (3 sec): +50% Endurance Regeneration
Nature's Strength (25 sec): Imbued with vital energy. At 5 stacks you become a Force of Nature, growing enlarged, gaining stability, increasing your outgoing damage and healing, and recharging your mace skills.
Cripple (2 sec): -50% Movement Speed
Number of Targets: 3
Number of Allied Targets: 5
Radius: 240
Range: 130

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  • ¾
Damage: 3721.4
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