Swing an uppercut at your target, crippling them and granting vigor to nearby allies. Gain Nature's Strength if you hit an enemy.
This skill cannot activate Force of Nature.
- Damage: 2340.88
- Vigor (3 sec): +50% Endurance Regeneration
- Nature's Strength (25 sec): Imbued with vital energy. At 5 stacks you become a Force of Nature, growing enlarged, gaining stability, increasing your outgoing damage and healing, and recharging your mace skills.
- Cripple (2 sec): -50% Movement Speed
- Number of Targets: 3
- Number of Allied Targets: 5
- Radius: 240
- Range: 130