Guardian : Skills

Weapon skills

Greatsword Twohands top

  Skill Type Description
Strike Chain ½   Strike your foe.
  Vengeful Strike Chain ½   Strike your foe again.
  Wrathful Strike   ½   Attack with a final, powerful strike that applies might for each foe you strike.
Whirling Wrath   ¾ 8 Spin in place and swing your greatsword while hurling powerful projectiles.
Leap of Faith   ½ 12 Leap at your foe. Inflicts blindness and heals you for each foe hit.
Symbol of Wrath Symbol ¼ 20 Pierce the ground with a mystic symbol that damages foes while granting retaliation to allies.
Binding Blade   ¾ 25 Throw blades at your foes, causing damage over time. Bound foes can be pulled to you. The effect ends when a foe moves out of range.
  Pull   ¾   Pull your foes to you.

Hammer Twohands top

  Skill Type Description
Hammer Swing Chain ½   Strike your foe.
  Hammer Bash Chain ½   Bash your foe.
  Symbol of Protection Symbol   Smash a mystic symbol onto the ground that gives protection to you and your allies.
Mighty Blow   ¾ 4 Damage nearby foes with a mighty ground slam.
Zealot's Embrace   1 12 Send a wave toward your foe that immobilizes foes in a line.
Banish   1 15 Launch your foe with a powerful smash.
Ring of Warding Ward ¾ 30 Create a ring around you that foes cannot cross. Trapped foes cannot exit the ring while it is active.

Longbow Dragonhunter - Twohands top

  Skill Type Description
Dragonhunter
Puncture Shot   ¾   Fire an arrow that can bounce to enemies behind your target. If an arrow hits a second target, all enemies struck are crippled.
True Shot   ¾ 6 Charge up energy, creating a powerful attack that pierces through enemies.
Deflecting Shot   ¼ 10 Fire a missile that blinds enemies and blocks missiles.
Symbol of Energy Symbol ¾ 15 Fire a slow, arcing arrow that explodes on impact to burn targets and sear a symbol of energy into the ground.
Hunter's Ward   40 Form your arrows into a barrier, and deal damage at the location.

Staff Twohands top

  Skill Type Description
Bolt of Wrath   ½   Fire a bolt that damages foes.
  Searing Light   ½   Fire a projectile that explodes upon impact and damages enemies.
  Seeking Judgment   ½   Fire a seeking projectile that explodes upon contact and damages enemies.
Holy Strike   ½ 8 Mark an area for judgment, rapidly healing allies and then blasting foes in the area.
Symbol of Swiftness Symbol ¾ 15 Sear a mystic symbol into the target area, damaging foes and granting swiftness to allies.
Empower   20 Channel healing and might to nearby allies. Completing this channel grants more health to your allies.
Line of Warding Ward 1 30 Create a line in front of you that foes cannot cross.

Axe Firebrand - Main hand top

  Skill Type Description
Firebrand
Core Cleave   ½   Cleave at your enemy with a physical and a magical axe.
  Bleeding Edge   ½   Slice through your foe again, physically and magically, as your weapon is heating up.
  Searing Slash   ½   Unleash your searing axe in an overhand slash, following it up with a magical edge.
Symbol of Vengeance Symbol 1 8 Cleave your axe into the ground, reducing enemy movement and carving a razor-sharp symbol of vengeance.
Blazing Edge   ¾ 12 Conjure a magical axe to rake your enemies toward you.

Mace Main hand top

  Skill Type Description
True Strike Chain ½   Smash your foe.
  Pure Strike Chain ½   Bash your foe.
  Faithful Strike   ¾   Hit your foe with a final strike and heal nearby allies.
Symbol of Faith Symbol 8 Smash a mystic symbol onto the ground that damages foes and regenerates allies.
Protector's Strike   15 Surround yourself and nearby allies with a shield. Damage foes that strike protected allies, and then apply boons in a radius. If an attack is not blocked, fully charge your Justice virtue.

Scepter Main hand top

  Skill Type Description
Orb of Wrath   ½   Fire a slow-moving orb at your foe.
Symbol of Punishment Symbol ¼ 6 Create a symbol on the ground that strikes foes and grants might to nearby allies.
Chains of Light   ½ 20 Immobilize and make your foe vulnerable with ethereal chains.

Sword Main hand top

  Skill Type Description
Sword of Wrath Chain     Slash your foe once.
  Sword Arc Chain ½   Slash your foe again.
  Sword Wave   ¾   Send out waves of attacks that strike multiple targets.
Symbol of Blades Symbol   10 Teleport to your target, striking them and blinding nearby foes. Drop a symbol at your feet that damages nearby enemies and benefits allies.
Zealot's Defense   ½ 12 Block ranged attacks while casting magical projectiles.

Focus Off hand top

  Skill Type Description
Ray of Judgment   ¾ 20 Infuse your foe with the light of judgment, inflicting damage each interval if they are initially struck.
Shield of Wrath     35 Create a shield to block the next three attacks. If the shield is not destroyed, it explodes and damages nearby foes.

Shield Off hand top

  Skill Type Description
Shield of Judgment   ½ 20 Create a shielding wave in front of you that damages foes while giving protection and aegis to you and up to five allies.
Shield of Absorption   4 24 Create a dome around you that pushes foes back and absorbs projectiles.
  Shield of Absorption       Detonate the dome to heal nearby allies.

Torch Off hand top

  Skill Type Description
Zealot's Flame     15 Set yourself alight, periodically burning up to three nearby foes. The final pulse applies additional burning.
  Zealot's Fire   ¾   Throw your Zealot's Flame to damage the targeted foe.
Cleansing Flame   15 Breathe magical flames that damage foes and cure conditions on allies. Inflicts burning on the final attack.

Spear Aquatic top

  Skill Type Description
Spear of Light   ½   Throw a spear that makes your foe vulnerable, dealing bonus damage at closer range.
Zealot's Flurry   1 6 Strike foes in front of you with a storm of jabs.
Brilliance   ¾ 15 Blind all nearby foes.
Symbol of Spears Symbol ½ 20 Create a spear wall in front of you that damages foes that remain in its area.
Wrathful Grasp   ½ 25 Throw a spear and pull your foe to you, burning them.

Trident Aquatic top

  Skill Type Description
Light Ball   ½   Fire a sundering ball of light that damages foes.
  Detonate Light   ½   Fire a ball of light that detonates on impact to heal allies and damage foes.
  Judgment of Light   ¾   Fire a barrage of bouncing light missiles that damage enemies and heal allies.
Purify   ½ 8 Release an orb of cleansing light that cures conditions on allies it passes through and detonates on enemies struck. Burns foes and cures conditions on allies within the blast radius.
  Purifying Blast       Detonate the orb to burn foes and cure conditions on allies in the blast radius.
Symbol of Light Symbol ½ 15 Create a pillar of light that does damage every second at your foe's location.
Refraction   ½ 20 Create a bubble that blocks enemy missiles and grants retaliation to allies.
Weight of Justice   1 25 Sink your foe with the weight of justice, inflicting damage continuously. Damage ceases if the stun is broken.

Healing skills top

Skill Type   Description
Shelter     30 Block attacks while healing.
Litany of Wrath Meditation   ¼ 25 Heal yourself. For a brief time, heal yourself based on a percentage of damage dealt to enemies.
"Receive the Light!" Shout 30 Heal yourself and allies in a cone in front of you.
Signet of Resolve Signet   1 30 Signet Passive: Cures a condition from yourself every few seconds.
Signet Active: Heal yourself.
Dragonhunter
Purification Trap ¾ 30 Heal yourself and imbue your light into a trap. Enemies that trigger this trap are damaged and blinded as the light returns to you for a second heal.
Firebrand
Mantra of Solace Mantra   30 Prepare to heal yourself and grant allies aegis. The final charge of this ability is more powerful.
Restoring Reprieve       1 Gain health. Grant aegis to you and allies in front of and around you.
Rejuvenating Respite Final Charge     1 Gain significant health. Grant aegis to you and allies before and beside you.

Utility skills top

Skill Type   Description
Hallowed Ground Consecration 1 45 Consecrate the target area, granting stability to allies inside.
Purging Flames Consecration   ¾ 35 Create a ring of fire that burns foes and cures conditions on allies.
Sanctuary Consecration   1 75 Form a protective healing shelter for allies. Block foes and their missiles from entering.
Wall of Reflection Consecration   30 Summon a barrier of mystic power that reflects projectiles.
Contemplation of Purity Meditation     40 Convert the conditions you are suffering from into boons.
Judge's Intervention Meditation     45 Teleport to your target and burn nearby foes.
Merciful Intervention Meditation     40 Shadowstep to an ally in the targeted area and heal around them. If no ally is present in the targeted area, this ability will not shadowstep.
Smite Condition Meditation     20 Cure conditions and damage nearby foes. Deal more damage if a condition is cured.
"Hold the Line!" Shout     30 Grant protection and regeneration to allies.
"Retreat!" Shout     30 Grant aegis and swiftness to up to five nearby allies.
"Save Yourselves!" Shout     50 Draw conditions from nearby allies to yourself. Gain multiple boons for a short duration.
"Stand Your Ground!" Shout     30 Grant stability to yourself and allies.
Bane Signet Signet   ¾ 30 Signet Passive: Improved Power.
Signet Active: Knock down and damage your foe.
Signet of Judgment Signet     25 Signet Passive: Reduces incoming damage.
Signet Active: Grant retaliation to nearby allies and burn nearby enemies.
Signet of Mercy Signet   2 90 Signet Passive: Improves healing.
Signet Active: Revive a nearby ally.
Signet of Wrath Signet   ¾ 25 Signet Passive: Grants you increased condition damage.
Signet Active: Immobilize your target
Bow of Truth Spirit Weapon   ½ 1 Command the Bow of Truth to barrage a location with healing arrows.
Hammer of Wisdom Spirit Weapon   ½ 8 Order the Hammer of Wisdom to knock down your foe.
Shield of the Avenger Spirit Weapon   ½ 1 Command the Shield of the Avenger to form a protective dome, and then shatter, flying out to weaken nearby foes.
Sword of Justice Spirit Weapon   ½ 1 Will the Sword of Justice to appear beside your enemy and attack nearby foes.
Dragonhunter
Fragments of Faith Trap   45 Lay a trap that deals damage and unleashes multiple fragments into the area when triggered. Each fragment grants aegis to allies, as long as they don't already have aegis.
Light's Judgment Trap ½ 30 Lay down a trap that creates an area of pure light that reveals enemies and pierces their armor.
Procession of Blades Trap ½ 25 Set a trap that whirls around and damages enemies when activated.
Test of Faith Trap   30 Lay a trap that creates a ring of weapons that punishes enemies that attempt to cross their threshold.
Firebrand
Mantra of Flame Mantra 25 Prepare a chant to sear your enemies. The final charge of this ability is more powerful.
Flame Rush       1 Unleash a wave of purging fire in front of and around you.
Flame Surge Final Charge     1 Unleash a powerful wave of flame.
Mantra of Lore Mantra 25 Recite the ritual of cleansing, removing conditions and speeding recovery. The final charge of this ability is more powerful.
Opening Passage       1 Recite a cleansing word, purifying allies of conditions and helping them recover.
Clarified Conclusion Final Charge     1 Recite the concluding passage, converting corruption into enhancements for your allies and aiding them in recovery.
Mantra of Potence Mantra 25 Recite a hymn from the annals of Turai to hasten yourself and allies. The final charge of this ability is more powerful.
Potent Haste       1 Inspire allies before and beside you, enhancing their speed and strength.
Overwhelming Celerity Final Charge     1 Inspire allies before and beside you, greatly enhancing their speed and strength.
Mantra of Truth Mantra 25 Prepare the tenets of truth to debilitate your foes. The final charge of this ability is more powerful.
Echo of Truth       1 Recount a truth to enemies in front of and around you, inflicting them with conditions.
Voice of Truth Final Charge     1 Reveal a harsh truth to enemies before and beside you, devastating them with conditions.

Elite skills top

Skill Type   Description
Renewed Focus Meditation   3 105 Focus, making yourself invulnerable and recharging your virtues.
"Feel My Wrath!" Shout   ¼ 35 Grant fury and quickness to nearby allies.
Signet of Courage Signet   90 Signet Passive: Periodically heal allies in an area around you while in combat.
Signet Active: Fully heal nearby allies.
Dragonhunter
Dragon's Maw Trap ½ 75 Lay a trap that pulls enemies and creates a barrier that holds them in.
Firebrand
Mantra of Liberation Mantra   40 Echo remnants of an ancient pamphlet from Vabbi that urged Elonians to freedom. Grant stability and swiftness to allies while breaking stun. The final charge of this ability is more powerful.
Portent of Freedom       1 Hints of freedom echo around, stabilizing and breaking stuns on you and your allies.
Unhindered Delivery Final Charge     1 Your whispers guard your allies, stabilizing and breaking stuns on them while weakening enemies.

Downed and drowning skills top

  Skill Type Description
Downed skills
Wrath   3   Focus a wrathful light ray on your foe.
Wave of Light   ½ 15 Push nearby foes back.
Symbol of Judgment Symbol ½ 20 Draw a symbol on the ground that heals allies and damages foes.
Bandage   49¼ 5 Call your allies for help. Restores health while you channel it.
Drowning skills
Shackle   ½   Cripple your foe with shackles.
Reveal the Depths   2 5 Damage foes in an area that grows larger.
Renewing Current   ½ 20 Escape toward the surface and heal.
Bandage   49¼ 5 Call your allies for help. Restores health while you channel it.
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