Guardian : Virtues


Guardian has three unique abilities - Virtues of Justice, Courage and Resolve. Those Virtues give Guradian different bonuses while in passive mode. Guardian can activate any of the virtues giving even stronger bonus to his allies, but denying a passive effect for himself until the virtue recharges.

  Skill Description
Virtue of Justice   20 Virtue: Burn foes every few attack.
Activate: You and your allies inflict burning on the next attack.
Virtue of Resolve   30 Virtue: Regenerates health.
Activate: Heal yourself and nearby allies.
Virtue of Courage   45 Virtue: Gain aegis periodically.
Activate: Grant aegis to yourself and nearby allies.

Dragonhunter top

Dragonhunter is an elite specialization for the Guardian. The Dragonhunter's resolve has further increased, allowing Virtues to be manifested as physical aspects.

  Skill Description
Spear of Justice ¾ 20 Virtue: Burn foes every few attacks.
Activate: Hurl a spear of light that passes through foes. Enemies struck become tethered and receive conditions periodically.
  Hunter's Verdict ½ 40 Pull all enemies tethered by the Spear of Justice to you, breaking the link. This ability's recharge is separate from that of Spear of Justice.
Wings of Resolve 1 30 Virtue: Regenerates health.
Activate: Leap to a target area, healing allies in the area.
Shield of Courage   60 Virtue: Grants aegis periodically.
Activate: Grant aegis to nearby allies and create a shield in front of you that blocks attacks. You are vulnerable from the sides and behind while this shield is active.

Firebrand top

Tomes replace Virtues as the Firebrand's profession mechanic. Their passive effects are identical to virtues, but using a tome replaces your weapon skills and gives you a certain amount of skill uses ("pages") before the tome disappears.

  Skill Description
Tome of Justice ¼ 40 Virtue: Burn foes every few attacks.
Activate: Pull forth a magical tome on the dangers of the blazing heat in Kourna.
Each tome skill use consumes a page.
  Chapter 1: Searing Spell ½   Tome. Fueled by tales of the desolation in Istan, incite a great swelling of heat before you.
  Chapter 2: Igniting Burst ¾ 4 Tome. Ignite the air around you in an expanding burst.
  Chapter 3: Heated Rebuke ¾ 8 Tome. Call forth a heated vortex to collapse your enemies together.
  Chapter 4: Scorched Aftermath 10 Tome. Detail the suffering in fire and blood inflicted during Vabbi's occupation.
  Epilogue: Ashes of the Just ¾ 12 Tome. Recall the memory of fallen heroes, granting allies the searing blades of justice.
Tome of Resolve ¼ 50 Virtue: Regenerate health.
Activate: Draw forth an enchanted tome that recounts the trials undergone by the people of Vabbi.
Each tome skill use consumes a page.
  Chapter 1: Desert Bloom ½   Tome. Tales of desert blooms create a wave of healing for your allies.
  Chapter 2: Radiant Recovery ¾ 4 Tome. Release magic from pages detailing the rebuilding of Vabbi, cleansing conditions on nearby allies. Allies are healed for each condition removed.
  Chapter 3: Azure Sun ¾ 8 Tome. Inspired by countless poems describing the comforting powers of the water-reflected sun, grant boons to allies.
  Chapter 4: Shining River ¾ 10 Tome. Release a torrent of pages describing the water cycle of the Elon River. Heal allies and grant them swiftness.
  Epilogue: Eternal Oasis ¾ 12 Tome. Purify your allies with the waters of Amnoon and increase the healing they receive.
Tome of Courage ¼ 75 Virtue: Gain aegis periodically.
Activate: Conjure a mystic tome containing stories about the heroes of Istan.
Each tome skill use consumes a page.
  Chapter 1: Unflinching Charge ½   Tome. Roused by tales of mythical Sunspear charges, ground and motivate allies before you.
  Chapter 2: Daring Challenge ¼ 4 Tome. As the tales recount of Turai, taunt your enemies by issuing an insightfully inciting challenge.
  Chapter 3: Valiant Bulwark ¾ 8 Tome. Manifest the shimmering purity of the desert sun, reflecting enemy missiles.
  Chapter 4: Stalwart Stand ¼ 10 Tome. Recount the stand of Elonian loyalists against Palawa Joko, granting resistance to your allies.
  Epilogue: Unbroken Lines ¾ 15 Tome. Recalling the memory of heroes past, enchant nearby allies with formidable defenses.
Greetings, visitors!

Since 2012 we are providing the Guild Wars 2 community with our website and our build editor, and we hope that you are satisfied with the quality of our resource. Unfortunately "there ain't no such thing as a free lunch" – it takes a lot of time and work to keep everything up-to-date and there are of course monthly fees for the dedicated server hosting.

As you may have noticed, we have no advertising on our site. Your donations are a substantial source of funding and allow us to keep the website alive and free of ads. We want to thank everyone who has supported us during these years and we hope that you continue to support us in future.

Every donation counts, no matter how small it is. Thank you!

Enter the symbols you see in the image. If you can't see or read this image, please, click at "Refresh" button below.