Spirit of Nature

Spirit. Summon a spirit that heals allies. Command the spirit to revive and cure conditions on nearby allies. Spirits lose health when their passive activates and die if the summoner moves out of range.

Healing: 1010.035
Number of Allied Targets: 10
Health Loss per Interval: 3%
Interval: 1 sec
Radius: 600
Distance: 5000

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