Engineer : Specializations

Explosives top

Trait Description
Tier: Adept
Evasive Powder Keg   Creates a bomb when you dodge.
Grenadier   Increase the throw velocity and blast radius of grenades. Take reduced falling damage and cast Explosive Descent when you take falling damage.
Blasting Zone   Your power is increased. Your blast finishers grant might.
Glass Cannon   Damage increases when above health threshold.
Tier: Master
Steel-Packed Powder   Explosions cause vulnerability.
Aim-Assisted Rocket 10 Striking a foe occasionally tags it for a seeker rocket.
Big Boomer   Gain vitality and ferocity based on your power.
Short Fuse   Bomb skills have shorter fuses and gain reduced recharge. Gain fury when you strike a foe with an explosion.
Tier: Grandmaster
Shaped Charge   Deal more damage for each stack of vulnerability on your target.
Orbital Command 15 Damaging a foe below the health threshold calls an Orbital Command Strike on their location.
Shrapnel   Explosions have a chance to cripple and cause bleeding on hit.
Minesweeper   Evasive Powder Keg is upgraded to drop a series of mines along your rolling path.

Firearms top

Trait Description
Tier: Adept
Sharpshooter   Critical hits have a chance to cause bleeding.
Chemical Rounds   Gain condition damage. Your pistol skills gain increased condition duration.
Sanguine Array   Gain might when you inflict bleeding on a foe.
High Caliber   You have an increased critical hit chance against foes within the range threshold.
Tier: Master
Hematic Focus   You have increased chance to critically strike against bleeding foes.
Pinpoint Distribution   Grant increased condition damage to nearby allies.
Thermal Vision   Gain expertise. Increase your outgoing condition damage when you inflict burning.
No Scope 8 Critical hits on foes within the range threshold have a chance to grant fury. Fury grants you ferocity.
Tier: Grandmaster
Serrated Steel   Bleeding you inflict gains increased duration.
Juggernaut   Gain might and stability while wielding a flamethrower. Might applied to you gains increased duration.
Modified Ammunition   Deal increased damage for each condition on a foe.
Incendiary Powder 10 Burning you inflict lasts longer, and your critical hits inflict burning.

Inventions top

Trait Description
Tier: Adept
Cleansing Synergy 10 Using a heal skill triggers a cleansing pulse around you.
Over Shield   Shield skills gain reduced recharge and grant protection to nearby allies. Protection on you gains increased damage reduction.
Automated Medical Response 120 Heal skills are recharged when you are struck while below the health threshold.
Autodefense Bomb Dispenser 40 Drop a smoke bomb when you are disabled. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Tier: Master
Reconstruction Enclosure   Grant protection to nearby allies when you use a heal skill.
Experimental Turrets   Turrets create a reflective barrier when built and grant boons to allies around them on a regular interval.
Soothing Detonation   When you trigger a combo using a blast finisher, allies near the effect are healed.
Mecha Legs   Movement speed is increased. Cripple, chill, and immobilize durations are reduced.
Tier: Grandmaster
Energy Amplifier   Your healing power is increased while you have regeneration.
Anticorrosion Plating   When you grant protection to an ally, cleanse conditions from them.
Bunker Down 3 Create a proximity mine and med kit at your location when you critically hit with an attack.
Medical Dispersion Field   A percentage of healing you apply to yourself is shared with nearby allies.

Alchemy top

Trait Description
Tier: Adept
Hidden Flask 30 Drink a Lesser Elixir B when struck while below the health threshold.
Invigorating Speed 5 When you gain swiftness, you also gain vigor.
Protection Injection 20 Gain protection when you are disabled. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Health Insurance   Increase your incoming healing effectiveness. Gain increased healing to others while using a med kit.
Tier: Master
Transmute 60 Drink a Lesser Elixir C when you reach a threshold of conditions affecting you.
Comeback Cure   Grant regeneration when you remove a condition from an ally.
Emergency Elixir 40 Drink an Elixir E when you are struck while below the health threshold.
Backpack Regenerator   Recover health every second when using an Engineering Kit.
Tier: Grandmaster
Compounding Chemicals   Heal yourself when you grant yourself a boon. Gain increased concentration.
HGH   Elixirs gain reduced recharge and increased durations, and grant might.
Purity of Purpose   When you would cleanse a condition from an ally, convert it into a boon instead.
Iron Blooded   Reduce physical and condition damage for each boon you have.

Tools top

Trait Description
Tier: Adept
Optimized Activation   Using tool belt skills grants vigor.
Static Discharge   Discharge a bolt of lightning whenever you use a tool belt skill.
Reactive Lenses 90 Activate Lesser Utility Goggles when blinded or disabled. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Power Wrench   Reduces recharge of your tool-kit skills. Reduce the recharge of your elite skill when you dodge.
Tier: Master
Mechanized Deployment   Your tool belt skills gain reduced recharge.
Streamlined Kits 20 Equipping an Engineering Kit creates an attack or spell and grants you swiftness.
Lock On 25 Striking a stealthed foe triggers Invisible Analysis. Disabling a foe triggers Controlled Analysis. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Takedown Round 10 Striking a foe above the health threshold places a delayed explosive charge on them.
Tier: Grandmaster
Excessive Energy   Deal more damage while under the effects of vigor.
Kinetic Battery   Gain kinetic charges when you use a tool belt skill. At maximum, charges gain a burst of speed.
Adrenal Implant   Endurance regeneration is increased.
Gadgeteer   Gadget skills are overcharged and become more powerful. Overcharged gadgets have reduced recharge.

Scrapper Elite Specialization top

Trait Description
Tier: Adept
Function Gyro   You gain access to the function gyro, which can finish a foe or revive an ally for you at range. Gain access to Gyro skills.
Gyroscopic Acceleration   Well abilities have an increased area of effect and grant superspeed to nearby allies on their final pulse. Your function gyro also grants superspeed to allies when cast.
System Shocker   Improves effectiveness of all finishers in lightning fields. Your function gyro dazes foes when cast.
Mass Momentum   Gain might while you have stability. Your Function Gyro applies stability to allies when cast.
Tier: Master
Speed of Synergy   Using a leap finisher grants you superspeed. Using a blast finisher applies superspeed around you.
Damage Dampener   A percentage of all strike damage you take is delivered after a delay.
Expert Examination   Stunning or dazing a foe applies vulnerability and weakness to them.
Object in Motion   Deal increased damage while you have stability, swiftness, or superspeed. This damage increase compounds for each boon you have.
Tier: Grandmaster
Impact Savant   A percentage of the strike damage you deal is converted into barrier. Your vitality is reduced.
Adaptive Armor   Barriers you receive are stronger. Reduce incoming condition damage while you have barrier.
Kinetic Stabilizers   Gain stability and superspeed when disabling an enemy. Outgoing stun and daze durations increased. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
Applied Force 10 Gain quickness when you gain might at or above the threshold. Quickness grants bonus power.

Holosmith Elite Specialization top

Trait Description
Tier: Adept
Photon Projector   Photon Forge replaces your elite tool-belt skill. Gain access to Exceed skills.
Light Density Amplifier   Photon Forge reduces incoming damage but has increased passive heat generation.
Prismatic Converter   Deactivate Photon Forge converts conditions into boons based on your heat level.
Solar Focusing Lens   Your first few attacks after entering or exiting Photon Forge inflict burning and deal additional damage. This bonus is also granted if you overheat.
Tier: Master
Heat Therapy   Gain health per unit of heat lost. This trait does not function while cooling due to an overheat.
Crystal Configuration: Storm   Photon Forge skill 1 now fires explosive projectiles, but generates extra heat.
Crystal Configuration: Eclipse   Corona Burst grants stability on each attack and creates a barrier for each target struck.
Crystal Configuration: Zephyr   Holo Leap removes movement-impairing conditions, grants superspeed instead of swiftness, and inflicts cripple.
Tier: Grandmaster
Laser's Edge   While Photon Forge is active, your outgoing damage is increased based on your current heat.
Thermal Release Valve   Dodge rolling vents heat as an attack against nearby foes. (Attack will not occur without heat.)
Enhanced Capacity Storage Unit   Increases maximum heat capacity. While above 100% heat, periodically gain might. Some skills and traits gain additional heat tiers.
Photonic Blasting Module   Overheating now blasts damage to nearby foes and no longer deals its initial damage to you. Heat cannot be lost except after you've overheated. Gain Heat Therapy and Laser's Edge after overheating. Damage over time from overheating is still applied.
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