Imbue your mace with verdant energy and then leap to your target. Stun enemies, grant nearby allies protection, and heal your pet. Gain Nature's Strength if you hit an enemy.
- Damage: 30.01
- Nature's Strength (25 sec): Imbued with vital energy. At 5 stacks you become a Force of Nature, growing enlarged, gaining stability, increasing your outgoing damage and healing, and recharging your mace skills.
- Force of Nature (5 sec): +10% Damage; +25% Healing Increase to Others
- Protection (3 sec): -33% Incoming Damage
- Pet Heal (5 sec): 2500 Heal1
- Stun (1½ sec): Unable to act.
- Number of Targets: 5
- Radius: 180
- Boon Radius: 360
- Combo Finisher: Blast
- Defiance Break: 150
- Range: 450