Wild Strikes

Repeatedly slam the ground, damaging nearby enemies. The final slam does increased damage, dazes enemies, and grants Nature's Strength.

Damage: 1280.48
Final Slam Damage: 2550.96
2
Nature's Strength (25 sec): Imbued with vital energy. At 5 stacks you become a Force of Nature, growing enlarged, gaining stability, increasing your outgoing damage and healing, and recharging your mace skills.
Force of Nature (5 sec): +10% Damage; +25% Healing Increase to Others
Daze (1½ sec): Unable to activate skills.
Number of Impacts: 4
Number of Targets: 5
Radius: 180
Final Slam Radius: 240
Defiance Break: 150

  • 25

PvE

  • 20
Damage: 2661
Final Slam Damage: 5322
Force of Nature (5 sec): +10% Damage; +10% Healing Increase to Others
Daze (2 sec): Unable to activate skills.
Defiance Break: 200
Greetings, visitors!

Since 2012 we are providing the Guild Wars 2 community with our website and our build editor, and we hope that you are satisfied with the quality of our resource. Unfortunately "there ain't no such thing as a free lunch" – it takes a lot of time and work to keep everything up-to-date and there are of course monthly fees for the dedicated server hosting.

As you may have noticed, we have no advertising on our site. Your donations are a substantial source of funding and allow us to keep the website alive and free of ads. We want to thank everyone who has supported us during these years and we hope that you continue to support us in future.

Every donation counts, no matter how small it is. Thank you!

Enter the symbols you see in the image. If you can't see or read this image, please, click at "Refresh" button below.

Refresh