Weapon skills
Greatsword Twohands top
Skill | Type | Description | |||
Slash | Chain | ½ | Slash your foe. | ||
Slice | Chain | ½ | Slice your foe. | ||
Enduring Swing | ¾ | Slash at your foe. This attack restores endurance if it hits. | |||
Savage Slash | Unleashed Ambush | ¾ | Attack in an area around you, creating a spore under each enemy struck. | ||
Maul | ¾ | 8 | Attack your foe with the force of a bear. Your pet gains an attack of opportunity. | ||
Swoop | 1¾ | 18 | Run and leap at your foe, hitting them and nearby foes. | ||
Counterattack | 3 | 30 | Block incoming attacks. If an attack is blocked, Counterattack Kick can be used. | ||
Counterattack Kick | ½ | Kick your foe, knocking them backward. | |||
Hilt Bash | ½ | 25 | Daze your foe with a hilt bash. Stun them if you hit from behind or they are defiant, and refresh your Maul skill. |
Hammer Twohands top
Skill | Type | Description | |||
Hammer Strike | Chain | ½ | Strike your foe. | ||
Hammer Slam | Chain | ½ | Strike your foe again. | ||
Heavy Smash | ½ | Smash the ground and damage nearby foes. | |||
Wild Swing | ½ | 7 | Strike nearby enemies, inflicting cripple. Gain barrier for each target struck. Barrier is reduced for each target struck beyond the first. | ||
Overbearing Smash | ¼ | 12 | Quickly strike the ground, dazing nearby enemies. If this strikes an enemy, follow up with a leaping strike that dazes enemies again. If you strike an enemy that is using a skill, gain barrier. | ||
Savage Shock Wave | ¾ | 15 | Smash the ground, creating three expanding shock waves that apply conditions. | ||
Thump | ¾ | 20 | Leap forward and slam the ground with your hammer, knocking down nearby enemies. | ||
Untamed | |||||
Unleashed Ranger | |||||
Hammer Strike | Chain | ½ | Strike your foe. | ||
Hammer Slam | Chain | ½ | Strike your foe again. | ||
Heavy Smash | ½ | Smash the ground and damage nearby foes. | |||
Relentless Whirl | Unleashed Ambush | 2 | Spin and attack nearby foes, moving faster while channeling. Create a spore when striking an enemy for the first time. | ||
Unleashed Wild Swing | ½ | 7 | Strike nearby enemies, inflicting damage. Deals increased damage to disabled or defiant enemies. Disables include stun, daze, knock back, pull, knock down, sink, float, launch, taunt, and fear. |
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Unleashed Overbearing Smash | ¼ | 12 | Quickly strike the ground, blinding nearby enemies. If this strikes an enemy, follow up with a leaping strike that removes boons. | ||
Unleashed Savage Shock Wave | ¾ | 15 | Smash the ground, creating three shock waves that deal damage. Deal increased damage to disabled enemies, defiant enemies, and enemies with conditions. Disables include stun, daze, knock back, pull, knock down, sink, float, launch, taunt, and fear. |
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Unleashed Thump | ¾ | 20 | Leap forward and slam the ground with your hammer, gaining boons for each target struck. |
Longbow Twohands top
Skill | Type | Description | |||
Long Range Shot | ¾ | Shoot your foe from long range. The farther the arrow flies, the more damage it does. | |||
Multishot | Unleashed Ambush | ¾ | Fire arrows at your target and other enemies near your target. Striking an enemy reduces the recharge of other longbow skills. | ||
Rapid Fire | 2½ | 10 | Fire multiple arrows at your foe. | ||
Hunter's Shot | 12 | Fire an arrow that grants you stealth when it hits an enemy. Your pet gains swiftness. | |||
Point-Blank Shot | ½ | 15 | Push back your foe with a point-blank shot. The closer they are, the farther it pushes them back. | ||
Barrage | 2¼ | 20 | Barrage the target area with a hail of arrows that cripple. |
Shortbow Twohands top
Skill | Type | Description | |||
Crossfire | Fire an arrow that inflicts bleeding on your target. Attacks are stronger from behind or from the side or against defiant foes. | ||||
Toxic Shot | Unleashed Ambush | ¾ | Fire three arrows that explode on impact, inflicting poison on enemies in the area. Inflict additional conditions on enemies who are already poisoned. | ||
Poison Volley | ¼ | 6 | Fire a spread of five poison arrows. Poison lasts longer if you are flanking or behind the target or if you strike a defiant foe. | ||
Quick Shot | ¼ | 12 | Fire a quick shot in an evasive retreat. Gain swiftness. This can be used while retreating. | ||
Crippling Shot | 12 | Fire an arrow that cripples your target. If you are flanking or behind your target or your target is defiant, immobilize them. Your pet's next three attacks inflict bleeding. | |||
Concussion Shot | ¼ | 20 | Daze your foe with an arrow. Stun them if you hit from behind or from the side or if your foe is defiant. |
Spear Twohands top
Skill | Type | Description | |||
Drake's Swipe | Chain | ½ | Swing your spear. If your enemy is far away, use Bee's Sting instead. | ||
Wyvern's Lash | Chain | ¾ | Strike with your spear, crippling your foe. If your enemy is far away, use Bee's Sting instead. | ||
Cheetah's Strike | Chain | ½ | Heave your spear, gaining swiftness if you strike an enemy. If your enemy is far away, use Bee's Sting instead. | ||
Bee's Sting | Ranged | ¾ | Throw your spear. | ||
Ravager's Abandon | Unleashed Ambush | ¾ | Release a wave of corruption in front of you, damaging enemies and spawning spores under targets struck. | ||
Mongoose's Frenzy | 1 | 8 | Swipe at enemies in front of you, cleaving them. | ||
Wolf's Onslaught | Stealth Attack | 1 | 8 | Slash enemies in front of you, then follow up with a powerful blow. | |
Falcon's Stoop | ¾ | 12 | Fling your spear at your enemy, dealing heavy damage. Damage is increased against immobilized, disabled, or defiant foes. | ||
Owl's Flight | Stealth Attack | ¾ | 12 | Reveal yourself and throw your spear. The spear is wider and unblockable, and it pierces. | |
Warclaw's Engage | ¾ | 18 | Leap to a target location, damaging nearby enemies. Deal more damage to foes below the health threshold. | ||
Predator's Ambush | Stealth Attack | ¾ | 18 | Leap to a target location, dazing enemies. Deal increased damage to foes below the health threshold. | |
Panther's Prowl | ½ | ½ | Conceal yourself in the brush, gaining stealth. | ||
Spider's Web | Stealth Attack | ½ | ½ | Throw out a net, damaging and immobilizing enemies on impact. Foes in the net are crippled. Your pet becomes excited for the hunt, gaining superspeed. |
Staff Twohands top
Skill | Type | Description | |||
Solar Beam | 1¼ | Fire a concentrated beam of light at the target enemy or ally, damaging foes and healing allies struck by the beam. | |||
Solar Brilliance | Unleashed Ambush | 1 | Enchant yourself with solar energy, healing nearby allies and damaging nearby enemies over time. | ||
Astral Wisp | ¾ | 8 | Send a wisp to attach to your target. While attached, it will circle the target, healing nearby allies. | ||
Ancestral Grace | 1¼ | 20 | Become a wisp of natural energy, traversing to the targeted location. When you reach the target, heal nearby allies and grant protection to your pet. Recharge is reduced if you heal another ally. | ||
Vine Surge | ¾ | 20 | Send forth vines that immobilize enemies and cleanse conditions from allies. | ||
Sublime Conversion | 25 | Summon an energy barrier that causes enemy projectiles to heal upon impact. Allies that pass through the wall gain boons. |
Axe Both hands top
Skill | Type | Description | |||
Ricochet | ¼ | Bounce your axe between multiple foes, gaining might for each enemy struck. | |||
Sundering Volley | Unleashed Ambush | ¾ | Throw multiple axes at nearby enemies, inflicting conditions. | ||
Splitblade | ¾ | 8 | Throw a spread pattern of five whirling axes that bleeds foes. | ||
Winter's Bite | ½ | 10 | Throw an axe to chill the area around your foe. Your pet's next attack inflicts weakness. | ||
Path of Scars | ½ | 15 | Throw your axe so that it returns to you, striking foes each way. | ||
Whirling Defense | 3¼ | 25 | Spin your axes around you to attack nearby foes. |
Dagger Both hands top
Skill | Type | Description | |||
Groundwork Gouge | ¼ | Swipe past your foe's defenses, exposing their vulnerability. | |||
Leading Swipe | ¼ | Rake your dagger across your foe, leaving them bleeding. | |||
Serpent Stab | ¼ | Slash across your foe, poisoning them. | |||
Deadly Delivery | ¼ | Strike deeply into your foe, inflicting multiple conditions. | |||
Neurotoxin Burst | Unleashed Ambush | ¾ | Shadowstep behind your target and unleash a burst of toxic spores. | ||
Double Arc | ¾ | 6 | Rip your blade through your foe twice, inflicting heavy bleeding. Your pet's next two strikes inflict poison. | ||
Instinctive Engage | ¾ | 12 | Leap forward and slash at your foe. Gain quickness if you successfully strike. | ||
Stalker's Strike | ½ | 15 | Stab and poison your foe while evading attacks. This attack deals increased damage and poison against movement-impaired foes. | ||
Crippling Talon | ½ | 1 | Throw a dagger to bleed and cripple your foe. |
Mace Both hands top
Skill | Type | Description | |||
Germinate | Chain | ½ | Strike with your mace. | ||
Burgeon | Chain | ½ | Slam your target. | ||
Cultivate | ¾ | Swing an uppercut at your target, crippling them and granting vigor to nearby allies. Gain Nature's Strength if you hit an enemy. This skill cannot activate Force of Nature. |
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Rampant Growth | Unleashed Ambush | ¾ | Strike the ground with your mace, creating a cascade of verdant growth that immobilizes targets struck and heals nearby allies. Gain Nature's Strength if you hit an enemy. This skill cannot activate Force of Nature. |
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Flourish | ¾ | 8 | Strike the earth, damaging nearby enemies and healing nearby allies. The ground flourishes in response, repeating stronger effects after a delay. Gain Nature's Strength if the initial strike hits an enemy. | ||
Oaken Cudgel | ¾ | 16 | Imbue your mace with verdant energy and then leap to your target. Stun enemies, grant nearby allies protection, and heal your pet. Gain Nature's Strength if you hit an enemy. | ||
Thistleguard | ¼ | 20 | Envelop yourself in thorns, striking nearby enemies and gaining stability for a brief duration. Gain additional bonuses and Nature's Strength if you strike an enemy. | ||
Wild Strikes | 1¾ | 25 | Repeatedly slam the ground, damaging nearby enemies. The final slam does increased damage, dazes enemies, and grants Nature's Strength. |
Sword Main hand top
Skill | Type | Description | |||
Slash | Chain | ½ | Slash your foe. | ||
Crippling Thrust | Chain | ¼ | Stab your foe, crippling them for a short time. | ||
Precision Swipe | ¾ | Deliver a blow to your foe. Your pet gains might for each foe struck. | |||
Deft Strike | Unleashed Ambush | ¾ | Leap forward and strike the ground, creating a spore under each enemy struck. | ||
Pounce | ¾ | 8 | Deliver a leaping strike that deals more damage to disabled, defiant, or movement-impaired foes. Gain vigor if an enemy is struck. | ||
Serpent's Strike | ¾ | 16 | Leap to your target and cripple them. If your target is disabled, defiant, or movement impaired, immobilize them instead. |
Torch Off hand top
Skill | Type | Description | |||
Throw Torch | ½ | 15 | Throw your torch and burn your foes in an area. | ||
Bonfire | ½ | 25 | Set a fire around you, damaging and burning foes. |
Warhorn Off hand top
Skill | Type | Description | |||
Hunter's Call | 1 | 16 | Call hawks to swarm your foe. | ||
Call of the Wild | ¼ | 24 | Daze and weaken nearby enemies. Grant fury, might, and swiftness to yourself and nearby allies. |
Harpoon gun Aquatic top
Skill | Type | Description | |||
Splinter Shot | ¼ | Shoot a spear that splinters around your target, striking and bleeding multiple foes. | |||
Jagged Fan | Unleashed Ambush | 1 | Fire a piercing spread of harpoons that inflicts conditions on enemies. | ||
Coral Shot | ¼ | 10 | Shoot a spear that collects sharp coral as it travels, causing more bleeding the farther it goes and cripples. | ||
Feeding Frenzy | 1 | 10 | Drive piranhas into a feeding frenzy around your foe. Apply fury to your pet. | ||
Mercy Shot | ¼ | 12 | Fire a shot that strikes for more damage the less health your target has. | ||
Ink Blast | ½ | 18 | Retreat backward, leaving a blinding trail in your wake. |
Spear Aquatic top
Skill | Type | Description | |||
Stab | Chain | ½ | Stab your foe. | ||
Jab | Chain | ¾ | Jab your foe. | ||
Toxic Strike | ½ | Deliver a final poisonous attack. | |||
Vicious Pike | Unleashed Ambush | ¾ | Spin and strike foes repeatedly. The final attack creates a spore under targets it strikes. | ||
Swirling Strike | ¾ | 8 | Attack while reflecting projectiles. | ||
Surging Maw | 1¾ | 10 | Dart at your foe, inflicting more bleeding based on the amount of time spent charging. | ||
Counterstrike | 1½ | 20 | Prepare to throw your spear while blocking. If you block, push back your attacker with a kick. | ||
Counter Throw | ½ | Throw your spear at foes. | |||
Man O' War | 1¼ | 4 | Strike your foe multiple times, then deliver a final immobilizing attack. |
Healing skills top
Skill | Type | Description | |||
"We Heal As One!" | Command | 1 | 24 | Heal yourself and your pet. You each gain copies of the other's boons. | |
Water Spirit | Spirit | ¾ | 25 | Summon a water spirit at a target location and heal yourself and your pet. The spirit will slam the ground and then shake, granting boons to nearby allies. | |
Aqua Surge | ¾ | Your water spirit slams the ground and creates a wave that heals nearby allies. | |||
Troll Unguent | Survival | ¾ | 24 | You and your pet regenerate health over time. | |
Healing Spring | Trap | ½ | 24 | Heals you and your pet. Place a trap that grants regeneration and cures conditions on allies. | |
Druid | |||||
Glyph of Rejuvenation | Glyph | 24 | Greatly heal yourself and your pet, while healing nearby allies for a minor amount. | ||
Glyph of Rejuvenation | Glyph | ½ | 24 | Greatly heal yourself and your pet, while healing nearby allies for a minor amount. | |
Glyph of Rejuvenation | Glyph | 1 | 24 | Greatly heal your allies while healing yourself and your pet for a minor amount. | |
Soulbeast | |||||
Bear Stance | Stance | ¾ | 30 | Heal yourself and your pet. Lose conditions while in this stance, healing for each condition lost. | |
Untamed | |||||
Perilous Gift | Cantrip | ¾ | 30 | While active, you take no damage from incoming attacks or conditions. When the cantrip ends, heal based on a percentage of your missing health. |
Utility skills top
Skill | Type | Description | |||
"Guard!" | Command | 30 | Order your pet to guard nearby allies; your pet takes damage on behalf of those allies. Gain might when your pet receives damage. | ||
"Protect Me!" | Command | 32 | Gain protection and barrier while breaking allies out of stuns. | ||
"Search and Rescue!" | Command | 48 | Your pet teleports a downed ally within range of you and begins reviving them. Grant regeneration to nearby allies. | ||
"Sic 'Em!" | Command | 28 | Your pet rushes at your foe, revealing them and dealing increased damage. | ||
Signet of Renewal | Signet | 35 | Signet Passive: You and your pet recover health. Signet Active: Grant resistance and resolution to your pet; it pulls conditions from nearby allies to itself. |
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Signet of Stone | Signet | 40 | Signet Passive: Improves toughness for you and your pet. Signet Active: You and your pet takes no damage from attacks. You and your pet are still susceptible for conditions and control effects. |
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Signet of the Hunt | Signet | 30 | Signet Passive: Grants 25% increased movement speed to you and your pet. Signet Active: Attacks from you and your pet become unblockable, and you both gain superspeed. |
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Signet of the Wild | Signet | ¾ | 30 | Signet Passive: Increases the ferocity of you and your pet. Signet Active: Tap into the land to root foes around you. |
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Frost Spirit | Spirit | ¼ | 30 | Summon a frost spirit at a target location and apply resistance to nearby allies. The spirit will slam the ground and then shake, granting boons to nearby allies. | |
Cold Snap | ¾ | Your frost spirit slams the ground and creates a cold snap that cleanses conditions from nearby allies. | |||
Stone Spirit | Spirit | ¼ | 30 | Summon a stone spirit at a target location and apply aegis to nearby allies. The spirit will slam the ground and then shake, granting boons to nearby allies. | |
Quake | ¾ | Your stone spirit slams the ground and creates an earthen blast that inhibits enemies. | |||
Storm Spirit | Spirit | ¼ | 30 | Summon a storm spirit at a target location and apply vulnerability to nearby enemies. The spirit will slam the ground and then shake, granting boons to nearby allies. | |
Call Lightning | ¾ | Your storm spirit slams the ground and generates a powerful blast of electricity. | |||
Sun Spirit | Spirit | ¼ | 30 | Summon a sun spirit that at a target location and apply blindness to nearby enemies. The spirit will slam the ground and then shake, granting boons to nearby allies. | |
Solar Flare | ¾ | Your sun spirit slams the ground and releases the brilliance of the sun on nearby foes. | |||
Lightning Reflexes | Survival | 24 | Evade back with a crack of lightning, dealing damage and gaining vigor. | ||
Muddy Terrain | Survival | ¾ | 20 | Use mud to cripple, slow, and immobilize foes. | |
Quickening Zephyr | Survival | 32 | You and your pet gain quickness and superspeed. | ||
Sharpening Stone | Survival | 30 | Bleed foes with your next few attacks. | ||
Flame Trap | Trap | ½ | 15 | Set a trap that burns foes. | |
Frost Trap | Trap | ½ | 30 | Set a trap that chills foes. | |
Spike Trap | Trap | ½ | 20 | Set a trap that bleeds and launches foes. | |
Viper's Nest | Trap | ½ | 20 | Set a trap that pulses poison on foes when triggered. | |
Druid | |||||
Glyph of Alignment | Glyph | 25 | Damage and impair foes, or heal and remove conditions from allies. | ||
Glyph of Alignment | Glyph | ½ | 25 | Inflict bleeding and debilitate nearby foes. | |
Glyph of Alignment | Glyph | ½ | 25 | Heal and remove conditions from nearby allies. | |
Glyph of Equality | Glyph | 30 | Daze foes or break stun for allies. | ||
Glyph of Equality | Glyph | 30 | Daze nearby foes. | ||
Glyph of Equality | Glyph | 30 | Break stun for nearby allies. | ||
Glyph of the Tides | Glyph | 35 | Draw your enemies in or knock them away. | ||
Glyph of the Tides | Glyph | ½ | 35 | Push nearby enemies away from you. | |
Glyph of the Tides | Glyph | ½ | 35 | Pulls enemies toward you. | |
Glyph of Unity | Glyph | 30 | Use nature energy to connect to foes or allies. | ||
Glyph of Unity | Glyph | ½ | 30 | Tether yourself to nearby foes. Whenever you take damage, deal damage to the foes tethered to you. | |
Glyph of Unity | Glyph | ½ | 30 | Tether yourself to nearby allies. Whenever you're healed, heal the tethered allies as well. | |
Soulbeast | |||||
Dolyak Stance | Stance | 40 | Enter a defensive stance and remove conditions that impede movement. Prevent application of such conditions while in this stance. | ||
Griffon Stance | Stance | 1 | 25 | Evade and gain endurance. Your endurance recovery is greatly improved. You gain might and superspeed when you evade attacks. | |
Moa Stance | Stance | 30 | Gain boons. Increase the duration of boons you grant while in this stance. | ||
Vulture Stance | Stance | 30 | While in this stance, striking a foe inflicts poison and grants you might. This effect can occur once per interval. | ||
Untamed | |||||
Exploding Spores | Cantrip | ¼ | 25 | Create a ring of spores around yourself that explodes after a short duration. Enemies hit by all spores are knocked down. | |
Mutate Conditions | Cantrip | 30 | Convert all your conditions into vulnerability. | ||
Nature's Binding | Cantrip | ¾ | 35 | Surround nearby foes with a cage of nature they cannot escape. Enemies that were not struck are unaffected by active cages. | |
Unnatural Traversal | Cantrip | ¼ | 40 | Teleport to your target, making nearby enemies vulnerable. If an enemy is struck, this skill's recharge is reduced. |
Elite skills top
Skill | Type | Description | |||
"Strength of the Pack!" | Command | 1 | 60 | Rampage with your pet, gaining stability, fury, and swiftness. You and your pet also grant might to each other when you attack. | |
Spirit of Nature | Spirit | 1½ | 120 | Summon a spirit at a target point and convert conditions on allies into boons. The spirit will slam the ground and then shake, granting boons to nearby allies. | |
Nature's Renewal | ¾ | Your spirit of nature slams the ground and creates a blast of vital energy that revives nearby downed allies. | |||
Entangle | Survival | ¾ | 48 | Entangle foes around you with vines. Entangled foes bleed and are immobilized until the vines are destroyed. | |
Druid | |||||
Glyph of the Stars | Glyph | 1 | 60 | Channel the power of the stars to prevent harm to your allies. | |
Glyph of the Stars | Glyph | 1 | 60 | Heal allies, cleanse conditions, and grant stability to allies in the area. | |
Glyph of the Stars | Glyph | 1 | 60 | Prevent health drain while downed and revive downed allies in the targeted area. Heal and grant boons to allies in that area. | |
Soulbeast | |||||
One Wolf Pack | Stance | ¼ | 60 | Your successful attacks will trigger a second strike while in this stance. This effect can occur once per interval. | |
Untamed | |||||
Forest's Fortification | Cantrip | 1 | 90 | Surround yourself with elements of nature, gaining defensive boons and damage reduction. Striking an enemy while this fortification is active reduces the cooldown of this ability. |
Downed and drowning skills top
Skill | Type | Description | |||
Downed skills | |||||
Throw Dirt | ¼ | Throw a handful of dirt to bleed your foe. | |||
Thunderclap | ½ | 10 | Damages your target and dazes foes around that target. | ||
Lick Wounds | ½ | 20 | Revive your pet at your location to revive you. | ||
Bandage | 49¼ | 5 | Call your allies for help. Restores health while you channel it. | ||
Drowning skills | |||||
Throw Knife | ½ | Throw a knife at your foe. | |||
Thunderclap | ½ | 10 | Damages your target and dazes foes around that target. | ||
Lick Wounds | ½ | 20 | Revive your pet at your location to revive you. | ||
Bandage | 49¼ | 5 | Call your allies for help. Restores health while you channel it. |