Trap. Heal yourself and imbue your light into a trap. Enemies that trigger this trap are damaged and blinded as the light returns to you for a second heal.
- Damage: 500.1875
- Initial Heal: 16080.33
- Boon on Trap Trigger (10 sec): 1300 Heal
- Blindness (6 sec): Next outgoing attack misses
- Trap Radius: 180
- Attack Radius: 240