Jurisdiction

Charge up a ball of blue flame and activate this skill again to fire it. The ball damages, burns, and knocks targets it hits a short distance. Deals bonus defiance bar damage when fully charged. Projectile behavior changes slightly based on charge level.

Charge Level 1
Damage: 30.01
Burning (1 sec): 131 Damage
Radius: 120
Level 1: Detonates on any hit.
Charge Level 2
Damage: 30.01
Burning (1 sec): 131 Damage
Radius: 180
Level 2: Detonates on target hit.
Charge Level 3
Damage: 30.01
2
Projectile Burning (6 sec): 1572 Damage
Explosion Burning (1 sec): 131 Damage
Radius: 240
Level 3: Detonates on skill reactivation.
Knockback: 300
Number of Targets: 5
Defiance Break: 400
Range: 900

  • 25

PvE

  • 20
Damage: 2661
Damage: 5322
Damage: 7983

WvW

  • 25
Damage: 2661
Damage: 5322
Damage: 7983
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