When you would cleanse a condition from an ally, convert it into a boon instead. This can affect multiple targets simultaneously.
- Vigor (3 sec): +50% Endurance Regeneration
- Fury (3 sec): +20% Critical Chance
- Aegis (3 sec): Block the next incoming attack
- Alacrity (1½ sec): 25% Skill Recharge Rate
- Resolution (3 sec): Incoming condition damage decreased by 33%
- Swiftness (5 sec): +33% Movement Speed
- Stability (1½ sec): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted
- Resistance (1½ sec): Nondamaging conditions currently on you are ineffective
- Regen (3 sec): 390 Heal
- Quickness (1½ sec): Skills and actions are 50% faster
- Stability (1½ sec): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted
- 3
- Might (5 sec): +90 Power; +90 Condition Damage
- Protection (1½ sec): -33% Incoming Damage
- 3
- Might (5 sec): +90 Power; +90 Condition Damage
- Interval (2 sec) sec