Striking a stealthed foe triggers Invisible Analysis. Disabling a foe triggers Controlled Analysis. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
- Fury (2½ sec): +20% Critical Chance
- 5
- Vulnerability (6 sec): +5% Incoming Damage; +5% Incoming Condition Damage
- Revealed (2 sec): You cannot stealth
- Range: 1200