Fire a projectile that hinders foes and helps allies.
- Enemy Target: Torment foes.
- Damage: 880.33
- Torment (2 sec): 40 Damage; 52 Damage if Foe is Stationary
- Ally Target: Missles track and grant barrier to allies. Effectiveness is reduced for allies that are not the primary target.
- Effectiveness Decreased: 25%
- Number of Allied Targets: 5
- Radius: 240
- Unblockable
- Range: 900