Form a tether through the Mists to a target ally or enemy. The strength of the tether increases over time. You can only be tethered to one target at a time, and the link is severed if you are too far away from your target or when you swap weapons.
- Enemy Target:
0-2 Seconds: Strike damage to tethered target increased. Inflict vulnerability on linked enemy each interval.
2-4 Seconds: Strike damage is further increased and additionally inflicts cripple.
4-6 Seconds: Strike damage is further increased and additionally inflicts slow. Gain access to Otherworldly Attraction.
- Damage Increase: 5%
- Additional Damage per Level: 2½%
- Vulnerability (8 sec): +1% Incoming Damage; +1% Incoming Condition Damage
- Cripple (1 sec): -50% Movement Speed
- Slow (1 sec): Skills and actions are slower
- Duration: 7 sec
- Interval: 1 sec
- Ally Target:
0-2 Seconds: Grant might to the linked ally and players around you each interval.
2-4 Seconds: Grant more might.
4-6 Seconds: Grant even more might. In addition, grant fury. Gain access to Otherworldly Attraction.
- Might Stacks per Level (4 sec): +30 Power; +30 Condition Damage
- Fury (2 sec): +20% Critical Chance
- Number of Allied Targets: 3
- Duration: 7 sec
- Interval: 1 sec
- Radius: 360
- Range: 900