Finisher. Strike nearby enemies, inflicting multiple conditions. Deal more damage and inflict additional conditions against controlled and immobilized foes.
- Damage: 3991.5
- Damage Increase: 25%
- 2
- Bleeding (6 sec): 264 Damage
- 2
- Poison (6 sec): 402 Damage; -33% Heal Effectiveness
- 3
- Vulnerability (8 sec): +3% Incoming Damage; +3% Incoming Condition Damage
- Additional Stacks: 1
- Number of Targets: 5
- Range: 240