Dual Wield. Fire a beam that hinders foes and helps allies.
- Enemy Target: Deal damage and inflict conditions.
- Damage: 880.33
- Slow (¼ sec): Skills and actions are slower
- Torment (5 sec): 99 Damage; 130 Damage if Foe is Stationary
- Number of Hits: 7
- Ally Target: Grant your target barrier and boons. Effectiveness is reduced for allies that are not the primary target.
- Regen (1 sec): 130 Heal
- Quickness (½ sec): Skills and actions are 50% faster
- Effectiveness Decreased: 25%
- Number of Impacts: 7
- Number of Allied Targets: 5
- Radius: 240
- Number of Targets: 1
- Range: 900