Dual Attack. Summon projectiles of fire and ice that circle around you, striking enemies they pass through. While the fire projectile is active, it grants you increased outgoing damage. While the ice projectile is active, you take reduced damage from conditions. Summoning a circular projectile refreshes the duration of all other circular projectiles.
- Damage: 400.15
- Damage: 400.15
- Flame Wheel (8 sec): +10% damage, +10% Condition Damage
- Burning (1½ sec): 196 Damage
- Icy Coil (8 sec): -10% Incoming Condition Damage
- Vulnerability (6 sec): +1% Incoming Damage; +1% Incoming Condition Damage
- Number of Targets: 2
- Range: 130