Dual Attack. Summon projectiles of fire and air that circle around you, striking enemies they pass through. While the fire projectile is active, it grants you increased outgoing damage. While the air projectile is active, your chance to critically strike is increased. Summoning a circular projectile refreshes the duration of all other circular projectiles.
- Damage: 400.15
- Damage: 400.15
- Flame Wheel (8 sec): +10% damage, +10% Condition Damage
- Burning (1½ sec): 196 Damage
- Crescent Wind (8 sec): +12% Critical Chance
- Weakness (1 sec): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Number of Targets: 2
- Range: 130