Summon a projectile of air that circles around you, damaging foes. While this projectile is active, your chance to critically strike is increased. Summoning a circular projectile refreshes the duration of all other circular projectiles.
- Damage: 400.15
- Crescent Wind (8 sec): +12% Critical Chance
- Weakness (1 sec): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Number of Targets: 2
- Range: 130