Corruption top
Trait | Description | ||
Tier: Adept | |||
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Release a burst of torment energy when you switch legends. | ||
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Torment deals increased damage. | ||
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5 | Gain resistance and remove a damaging condition when you use a Legendary Demon skill. | |
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While maintaining an upkeep skill, your energy pips are increased, but you apply torment to yourself every interval. | ||
Tier: Master | |||
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Your condition damage is increased. | ||
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When you chill a foe, you also inflict torment on them. | ||
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Incoming strike damage is reduced while you have resistance on you. | ||
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Conditions you apply to foes last longer, but conditions applied to you also last longer. | ||
Tier: Grandmaster | |||
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Damaging conditions you apply last longer. | ||
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Invoke Torment applies poison and burning. | ||
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Invoke Torment grants resistance. Resistance heals you every interval. | ||
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Invoke Torment transfers conditions from you onto foes. |
Retribution top
Trait | Description | ||
Tier: Adept | |||
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Gain increased endurance recovery. | ||
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30 | Cast Dome of the Mists when you use a healing skill. | |
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Reduce strike damage dealt to you from foes beyond the range threshold. | ||
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Gain resolution when you use invoke a legend. | ||
Tier: Master | |||
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5 | Gain vigor when successfully evading an attack. | |
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Gain protection when you use your profession skill 2. This trait affects True Nature when you are a herald. |
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Gain resolution after you dodge. | ||
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Deal increased strike damage to weakened foes. Disabling a foe applies weakness. Disables include stun, daze, knockback, pull, knockdown, sink, float, fear, taunt, and launch. | ||
Tier: Grandmaster | |||
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Strike damage taken is reduced by a percentage while you have resolution. | ||
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1 | While you have resolution, all damage dealt is increased, and you gain might when you strike foes. Resolution granted to you lasts longer. | |
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90 | Rite of the Great Dwarf affects condition damage as well. When struck below the health threshold, cast the Rite of the Great Dwarf. Gain power based on your toughness. | |
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Heal every second for each point of upkeep currently in use. |
Salvation top
Trait | Description | ||
Tier: Adept | |||
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The end of your dodge roll heals nearby allies. | ||
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Healing done to other allies is increased for a short duration after invoking a legend. | ||
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10 | Blind nearby foes when you use a healing skill. | |
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The end of your dodge roll removes a condition from nearby allies. | ||
Tier: Master | |||
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Gain healing power. Gain concentration based on a portion of your healing power. | ||
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¼ | Blinding, immobilizing, or affecting a foe with crowd control heals nearby allies. Skills that strike many foes at the same time can heal multiple times. | |
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Periodically gain barrier for each unique boon you have. | ||
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¼ | Grant protection when you remove a condition from an ally. | |
Tier: Grandmaster | |||
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Increase healing to other allies. Legendary Centaur skills apply boons in an area. | ||
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Heal allies around yourself when using a Legend skill. Heal allies around Ventari's Tablet when using a Legendary Centaur skill. Dragon Facet skills and Ventari's Will cannot activate this trait. | ||
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Take reduced strike damage for a duration after healing. Lasts longer if you heal an ally other than yourself. | ||
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Grant endurance when you remove a condition from an ally. |
Invocation top
Trait | Description | ||
Tier: Adept | |||
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10 | Gain fury when you invoke a legend. | |
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Invoking a legend removes a condition. | ||
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While your health is above the threshold, strike damage dealt is increased. | ||
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Gain stability and heal yourself when you break stuns. | ||
Tier: Master | |||
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All damage dealt is increased while you have fury. | ||
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Invoking a legend grants boons to nearby allies based on the legend that was invoked. | ||
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5 | Heal yourself and gain swiftness when you use a skill that has an energy cost. | |
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Gain might when you grant yourself fury. | ||
Tier: Grandmaster | |||
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Gain energy when you break stun. | ||
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Invoking a legend casts a skill based on the legend you invoked. | ||
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Invoking a legend while at or below the energy threshold grants extra energy to your new legend. | ||
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Critical-hit chance is further increased while you are under the effect of fury. |
Devastation top
Trait | Description | ||
Tier: Adept | |||
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Your first attack when entering combat applies vulnerability. This ability is refreshed when you use an elite skill. | ||
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Movement skills grant resistance. | ||
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Deal increased strike damage to foes with health above the health threshold. | ||
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Siphon health after using your healing skill. | ||
Tier: Master | |||
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All damage dealt is increased, and increased additionally if you have an off-hand weapon equipped. | ||
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10 | While you are in combat, grant fury to yourself and nearby allies each interval. | |
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Might grants you more power and less condition damage. Gain might when using a legendary stance skill. | ||
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Gain stacks of Battle Scars while in combat. | ||
Tier: Grandmaster | |||
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Deal increased strike damage to targets based on their vulnerability stacks. | ||
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9 | Gain quickness when you swap weapons. While you have quickness, your strikes remove stability. This removal effect can only occur once per interval on each target. | |
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Deal increased strike damage to foes below the health threshold. | ||
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Applying vulnerability to foes grants stacks of Battle Scars. The healing from Battle Scars is increased while you are below the health threshold. |
Herald Elite Specialization top
Trait | Description | ||
Tier: Adept | |||
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You can now use Legendary Dragon skills and gain access to Facet of Nature. | ||
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10 | Regeneration heals for more. Gain regeneration when struck while below the health threshold. | |
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Improve the effects of the True Nature skill. | ||
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Gain increased movement speed for each point of upkeep currently in use. | ||
Tier: Master | |||
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Gain increased maximum health. | ||
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1 | When you apply a boon to an ally, also apply might to nearby allies. | |
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Using a consume skill heals you. | ||
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Strike damage taken is reduced for each point of upkeep currently in use. Shield skills remove conditions. | ||
Tier: Grandmaster | |||
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Gain concentration and deal increased strike damage for each active boon you have. | ||
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Heal allies when you grant them boons. Grant boons to allies when your upkeep cost is equal to or higher than the threshold. An ally can only be affected by this skill once per interval. |
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You retain your facet passives for a duration after using their consume skills. Your facet passives grant you additional bonuses. | ||
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Deal increased strike damage with active upkeep skills. Herald and weapon upkeep skills grant less damage but can be stacked. |
Renegade Elite Specialization top
Trait | Description | ||
Tier: Adept | |||
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When you critically strike, attack your enemies from behind or their flanks, or strike a defiant foe, you'll inspire yourself with Kalla's Fervor. Gain access to Citadel Order skills. |
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3 | Disabling a foe cripples your enemy, which leaves them vulnerable and inspires you with Kalla's Fervor. | |
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3 | Fury increases the duration of bleeds you inflict. Gaining fury inspires you with Kalla's Fervor. | |
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3 | Evading an attack inspires you with Kalla's Fervor and grants boons to nearby allies. | |
Tier: Master | |||
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8 | Gain fury to yourself and nearby allies when you critically strike a foe. | |
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When you use a heal skill, gain resistance. | ||
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Bleeding you inflict deals more damage. | ||
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Using Legendary Renegade abilities grants protection to allies near the summoned warband member. Gain increased strike damage whenever you use a Legendary Renegade skill. | ||
Tier: Grandmaster | |||
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8 | Gain increased critical-hit chance. This bonus is increased further while your endurance is full. Gain vigor when you gain fury. | |
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Kalla's Fervor causes you to heal for a percentage of your outgoing damage. Citadel Bombardment pulls more missiles into Tyria for every stack of Kalla's Fervor affecting you. | ||
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Kalla's Fervor you inspire lasts longer and is more potent. Heroic Command grants more might per stack of Kalla's Fervor. | ||
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Kalla's Fervor reduces the damage you receive from conditions. Orders from Above lasts longer and affects more targets and a larger area. |
Vindicator Elite Specialization top
Trait | Description | ||
Tier: Adept | |||
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Instead of dodging, deliver a powerful blow from above, striking foes when you hit the ground. | ||
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Deal increased damage while your endurance is not full. | ||
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Legendary Alliance abilities gain an additional bonus. Activating Energy Meld or Alliance Tactics grants both of these bonuses simultaneously at greater amounts. Kurzick abilities grant regeneration in an area around you. Luxon abilities grant might in an area around you. |
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90 | When struck while below the health threshold, heal allies in the area and cleanse their conditions. | |
Tier: Master | |||
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Gain health and boons when swapping legends, or by using Alliance Tactics while attuned to the Legendary Alliance. | ||
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Energy Meld's cooldown is reduced and it increases the effectiveness of your next dodge. | ||
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Energy Meld no longer has an energy cost and grants energy when used in combat. | ||
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Energy Meld grants more endurance and grants its endurance and vigor to nearby allies. | ||
Tier: Grandmaster | |||
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Gain increased power while above the health threshold. Gain increased healing power when below it. | ||
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Dodging now deals more damage but affects a smaller area. Outgoing strike damage is increased for a period of time upon impact. | ||
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Dodging now grants boons to allies and strikes foes when landing. | ||
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The affected area of your dodge is increased. You now heal allies in an area when you land instead of dealing damage. Outgoing healing is increased for a period of time upon landing. |