Well. Target area pulses, converting conditions on allies into boons and granting might.
- Stability (1 sec): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted
- 6
- Might (6 sec): +180 Power; +180 Condition Damage
- Conditions Converted to Boons: 1
- Number of Targets: 5
- Pulse: 1 sec
- Duration: 5 sec
- Radius: 240
- Combo Field: Dark
- Range: 900