Stolen Skill. Grant protection to allies around you and inflict vulnerability on your marked target. Gain stealth if malice is at or above the threshold.
- Damage: 1330.5
- Malice Threshold for Stealth: 5
- Stealth (3 sec): Invisible to foes.
- Protection (5 sec): -33% Incoming Damage
- 10
- Vulnerability (5 sec): +10% Incoming Damage; +10% Incoming Condition Damage
- Number of Allied Targets: 5
- Maximum Count: 2
- Range: 1500