Rage. Summon a rock that blocks attacks, then shatter it to send out rock fragments that inflict bleeding on all foes in front of you. Extends the duration of berserk mode if it hits.
- Damage: 1330.5
- 2
- Bleeding (10 sec): 440 Damage
- 2
- Stability (2 sec): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted
- Rock Guard (½ sec): Block incoming attacks.
- Adrenaline: 10
- Number of Targets: 5
- Duration Increase: 1 sec
- Reflect Missiles
- Range: 600