Conjure a bullet that bounces to nearby enemies. Gain might for each target struck. If you have a fire bullet, consume it to increase your outgoing condition damage for a duration. If not, create a fire bullet.
- Damage: 1060.4
- Burning (6 sec): 786 Damage
- Burning (8 sec): 1048 Damage
- Might (6 sec): +30 Power; +30 Condition Damage
- Number of Bounces: 3
- When Consuming a Fire Bullet
- Raging Ricochet (10 sec): +5% Condition Damage
- Range: 900