Overload Water

Overload. Create a surge of accumulated water magic, healing and cleansing allies. When the cast ends, heal the area and apply regeneration. Using this skill causes the attunement to have a longer recharge.

Healing: 3920.1
Final Healing: 32200.75
Regen (8 sec): 1040 Heal
Vigor (5 sec): +50% Endurance Regeneration
Conditions Removed per Pulse: 1
Number of Allied Targets: 5
Water Attunement Recharge: 20 sec
Interval: 1 sec
Radius: 360
Breaks Stun

  • 20
  • 4


  • 20
  • 4
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