Overload Earth

Overload. Ride your stored earth magic around, granting protection to other allies you move over and crippling enemies, then deliver a final immobilizing blast of power to the area, leaving behind a dust cyclone that delivers the same effects as the overload. Using this skill causes the attunement to have a longer recharge.

Damage: 1990.75
Cripple (3 sec): -50% Movement Speed
Bleeding (9 sec): 198 Damage
Immobilize (4 sec): Unable to move
Protection (1 sec): -33% Incoming Damage
3
Initial Stability (4 sec): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted
Number of Targets: 5
Storm Duration: 4 sec
Interval: 1 sec
Radius: 240
Combo Finisher: Blast
Breaks Stun

  • 20
  • 4
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