Smash the ground in front of you to damage foes. After a delay, allies in the area are healed. Heals for more if an enemy was struck.
- Damage: 2660.91
- Weakness (3 sec): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Healing Increase on Enemy Hit: 50%
- Number of Targets: 3
- Number of Allied Targets: 5
- Radius: 240
- Range: 130