Gain stability when entering Harbinger Shroud. Gain ferocity based on your vitality.
- Stability (2½ sec): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted
- Vitality converted to Ferocity: 13%
Gain stability when entering Harbinger Shroud. Gain ferocity based on your vitality.