Stealing inflicts blindness. Stealth Attacks inflict weakness. Cannot affect the same target more than once per interval.
- Blindness (3 sec): Next outgoing attack misses
- Weakness (3 sec): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
Stealing inflicts blindness. Stealth Attacks inflict weakness. Cannot affect the same target more than once per interval.