Dual Attack. Gain stability. Reduce the recharge of your primary attunement.
- Stability (4 sec): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted
- Recharge Reduced: 100%
- Combo Finisher: Blast
Dual Attack. Gain stability. Reduce the recharge of your primary attunement.