Dual Attack. Fire a quick shot that debilitates your target. If you have an air bullet, consume it to also inflict daze. If you have an earth bullet, consume it to also inflict bleeding on your target.
- Damage: 1860.7
- Weakness (3 sec): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Cripple (4 sec): -50% Movement Speed
- When Consuming an Air Bullet
- Daze (½ sec): Unable to activate skills.
- When Consuming an Earth Bullet
- 3
- Bleeding (8 sec): 528 Damage
- Combo Finisher: Physical Projectile
- Defiance Break: 100
- Range: 900