Disabling a foe applies conditions to that foe based on your current state. Disables include stun, daze, knockback, pull, knock down, sink, float, launch, taunt, and fear.
- 5
- Vulnerability (6 sec): +5% Incoming Damage; +5% Incoming Condition Damage
- Weakness (3 sec): -50% Endurance Regeneration, +50% Fumble (Unrestricted)