Fire a shot that dazes your foe and leaves them vulnerable. If you have an air bullet, consume it to reduce the cooldown of your next pistol skill. If not, create an air bullet.
- Damage: 270.1
- 8
- Vulnerability (6 sec): +8% Incoming Damage; +8% Incoming Condition Damage
- Daze (¼ sec): Unable to activate skills.
- When Consuming an Air Bullet
- Dazing Discharge (5 sec): The cooldown of your next pistol skill is reduced.
- Recharge Reduced: 33%
- Defiance Break: 100
- Range: 900