Stance. Gain stability and swiftness on an interval. Become immune to critical hits.
- Balanced Stance (4 sec): Periodically gain stability. Immune to critical hits.
- Stability (1 sec): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted
- Swiftness (3 sec): 33% Movement Speed
- Boon Application Interval: 1 sec