Stance. Flow like water, gaining endurance. Striking a foe causes water to erupt from them, healing your nearby allies.
- Initial Heal: 40000.6
- Stance Heal: 6500.2
- Aquatic Stance (5 sec): Heal allies around enemies you strike.
- Endurance Gained: 25
- Number of Targets: 5
- Strike Heal Cooldown: 1 sec
- Maximum Count: 2
- Count Recharge: 25 sec
- Radius: 240