Nearby foes are tormented and weakened.
- Torment (5 sec): 99 Damage; 130 Damage if Foe is Stationary
- Weakness (3 sec): -50% Endurance Regeneration, +50% Fumble (Unrestricted)
- Number of Targets: 5
- Radius: 180
Nearby foes are tormented and weakened.