Mesmer: Specializations

Dueling

Tier: Adept

  • 10
    Critical InfusionCritical Infusion

    Gain vigor when delivering a critical hit.Gain vigor when delivering a critical hit.

  • Phantasmal FuryPhantasmal Fury

    Your phantasms have fury.Your phantasms have fury.

  • 40
    Desperate DecoyDesperate Decoy

    Cloak and leave a clone of yourself behind if you take damage while below the health threshold.Cloak and leave a clone of yourself behind if you take damage while below the health threshold.

  • Duelist's DisciplineDuelist's Discipline

    Pistol attacks from you and your illusions have a chance to cause bleeding. Interrupting a foe recharges pistol skills.Pistol attacks from you and your illusions have a chance to cause bleeding. Interrupting a foe recharges pistol skills.

Tier: Master

  • Sharper ImagesSharper Images

    Illusions inflict bleeding on critical hits.Illusions inflict bleeding on critical hits.

  • Blinding DissipationBlinding Dissipation

    Blind foes around you whenever you use a Shatter skill.Blind foes around you whenever you use a Shatter skill.

  • 1.5
    Evasive MirrorEvasive Mirror

    Gain a barrier that reflects projectiles after a successful evasion.Gain a barrier that reflects projectiles after a successful evasion.

  • Fencer's FinesseFencer's Finesse

    Gain a stacking ferocity effect when you or one of your illusions strikes with a one-handed sword or a spear. Reduces recharge on sword and spear skills.Gain a stacking ferocity effect when you or one of your illusions strikes with a one-handed sword or a spear. Reduces recharge on sword and spear skills.

Tier: Grandmaster

  • 5
    Master FencerMaster Fencer

    Gain fury when you strike an enemy whose health is below the threshold.Gain fury when you strike an enemy whose health is below the threshold.

  • Superiority ComplexSuperiority Complex

    Your critical hits deal more damage. Critical hit damage against disabled foes, or foes below the health threshold, is further increased. Disabled foes are affected by stun, daze, knockback, pull, knockdown, sink, float, fear, taunt, or launch.Your critical hits deal more damage. Critical hit damage against disabled foes, or foes below the health threshold, is further increased. Disabled foes are affected by stun, daze, knockback, pull, knockdown, sink, float, fear, taunt, or launch.

  • IneptitudeIneptitude

    Interrupting a foe inflicts blind, and blinding a foe inflicts confusion.Interrupting a foe inflicts blind, and blinding a foe inflicts confusion.

  • Deceptive EvasionDeceptive Evasion

    Create a clone at your current position when you dodge.Create a clone at your current position when you dodge.

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