Project News

Apr 23, 2013

Version 3.0 of Build Editor – now with PvE and WvW modesProject News

Version 3.0 of Build Editor has been released. List of changes and fixes:

  • PvE and WvW modes have been added. In these modes you can choose weapons, armors, runes, sigils and jewels of Exotic rarity, trinkets of Ascended and Exotic rarity, gemstones and crests of Rare rarity and infusions of Fine rarity.
  • Attributes Magic Find and Agony Resistance have been added to display in PvE and WvW modes.
  • Racial skills now are blocked in PvP-mode.
  • Added support of difference between PvP, PvE and WvW versions of skills, traits and conditions.
  • All previously created builds will be automatically displayed in PvP or PvE mode depending on used racial skills or PvP-only upgrades and items.
  • Added Reset buttons to clear single trait line in Traits tab or single section in Armor tab.
  • Changed interface for choosing armor, weapons and upgrades in Armor tab.
  • Fixed calculation of some runes effects.
  • Fixed bug with displaying effects summary after load quick link.
  • Target level style has been changed.
  • Delimiter symbol for template codes in quick links has been changed for compatibility with official Guild Wars 2 forum.

All previously created quick links are still valid. Use new version of our Editor and do not forget to report bugs.

Apr 1, 2013

Version 2.10 of Build EditorProject News

Version 2.10 of Build Editor has been released. List of changes and fixes:

  • Character attributes now include all active and passive effects of equipped skills.
  • Damage in skills descriptions now based on character attributes, traits effects and level of selected target.
  • Added selector for target's level needed for damage calculation. You may switch between light, medium and heavy armored targets.
  • Healing amount in skills descriptions now based on character attributes.
  • Ranges and radiuses of effects in skills descriptions now based on currently equipped traits.

Mar 13, 2013

Version 2.9 of Build EditorProject News

Version 2.9 of Build Editor has been released. List of changes and fixes:

  • Added full display of character's attributes.
  • Condition damage is calculated now for a integer number of seconds. Also updated the rule for rounding seconds to integer numbers.
  • Fixed bug with calculation of effects for Rune of Divinity.
  • Fixed a number of minor bugs with displaying statistics of skills.
  • Fixed bug with incorrect check Webstorage object for Internet Explorer.

Mar 5, 2013

Updated skill's data on the siteProject News

After some time of inactivity our site is up to date again with actual balance of skills in Guild Wars 2. All descriptions of skills and traits verified and match their in-game PvP-versions as of 02/26/2013. Thank you all for your bug reports and expressed wishes - we'll try to realise them in a next version of our editor.

Sep 29, 2012

Gw2Skills.Net – Now in Three Languages!Project News

We are pleased to announce that now our website is fully available in three languages: English, German and Russian. All pre-existing links are fully working. Come to us, stay with us and recommend us to your friends who play Guild Wars 2.

Sep 28, 2012

Version 2.8 of Build EditorProject News

Version 2.8 of Build Editor has been released. List of changes and fixes:

  • Calculation of conditions and boons duration and damage now based on character’s attributes, all upgrades and traits effects.
  • Added display of racial skills at Tool Belt for Engineer.
  • Points of initiative for Thief now based on current traits.

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