Version 2.10 of Build Editor has been released. List of changes and fixes:
- Character attributes now include all active and passive effects of equipped skills.
- Damage in skills descriptions now based on character attributes, traits effects and level of selected target.
- Added selector for target's level needed for damage calculation. You may switch between light, medium and heavy armored targets.
- Healing amount in skills descriptions now based on character attributes.
- Ranges and radiuses of effects in skills descriptions now based on currently equipped traits.
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