Armor

Till thou hast cloven about the breast of man-slaying Hector the tunic red with his blood.
Armor is divided into 3 levels: light, medium and heavy. Scholars (Elementalists and Necromancers) wear light armor, Adventurers (Rangers, Thieves and Engineers) wear medium armor and Soldiers (Warriors, Guardians and Revenants) wear heavy armor.
Armor consists of 6 pieces: headwear, shoulderwear, chestwear, handwear, legwear and footwear. Every piece of armor comes with a slot that can be used to apply an upgrade component (for example, a rune). In addition to armor, characters can wear rings, earrings and amulets. They do not increase the overall defense, but have upgrade slots (rings and earrings) and increase some of the character's attributes (amulets).
Armor defense for 80 level character
Defense | |||
Scolars | Adventurers | Soldiers | |
Helm | 73 | 97 | 121 |
Shoulders | 73 | 97 | 121 |
Coat | 314 | 338 | 363 |
Gloves | 133 | 157 | 182 |
Leggings | 194 | 218 | 242 |
Boots | 133 | 157 | 182 |
Total: | 920 | 1064 | 1211 |
Ratio Defense/Health for 80 level character
Health | Defense | ||
920 | 1064 | 1211 | 11645 |
![]() |
![]() |
![]() |
15922 |
![]() |
![]() ![]() |
![]() |
19212 |
![]() |
![]() |