After a short channel, unleash a blast of compressed magic that stuns enemies. Nearby allies and your tethered ally gain stability. Heal your tethered ally based on each enemy you hit.
- Damage: 30.01
- 3
- Stability (4 sec): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted
- Stun (1½ sec): Unable to act.
- Number of Targets: 5
- Combo Finisher: Blast
- Defiance Break: 150
- Range: 240