Stealth Attack. Attack foes in front of you with a series of strikes, inflicting damaging conditions. The final strike makes them vulnerable. If this skill follows a Finisher skill, it grants initiative. Consumes all malice when striking your mark to inflict torment and increase the damage dealt.
- Damage (6x): 3960.25
- Damage Increase per malice: 2%
- 5
- Vulnerability (8 sec): +5% Incoming Damage; +5% Incoming Condition Damage
- 3
- Bleeding (5 sec): 330 Damage
- 3
- Poison (5 sec): 502 Damage; -33% Heal Effectiveness
- Torment (½ sec): 10 Damage; 13 Damage if Foe is Stationary
- Initiative: 3
- Number of Targets: 3
- Duration Increase per Malice: ½ sec
- Range: 240

