Gain quickness and stability when you disable an enemy. Quickness (3 sec): Skills and actions are 50% faster Stability (3 sec): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted
Quickness (5 sec): Skills and actions are 50% faster Stability (5 sec): Cannot be knocked down, pushed back, pulled, launched, stunned, dazed, floated, sunk, feared, or taunted