Disabling a foe also applies vulnerability. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
- 5
- Vulnerability (6 sec): +5% Incoming Damage; +5% Incoming Condition Damage
Disabling a foe also applies vulnerability. Disables include stun, daze, knockback, pull, knockdown, sink, float, launch, taunt, and fear.
