Strike nearby foes and begin to store up energy, gaining boons and heat each pulse. After charging, the energy explodes, inflicting conditions on nearby foes.
- Initial Damage: 1330.5
- Explosion Damage: 3781.42
- Heat Gained: 2%
- Might (6 sec): +30 Power; +30 Condition Damage
- 8
- Vulnerability (6 sec): +8% Incoming Damage; +8% Incoming Condition Damage
- Number of Hits: 2
- Number of Targets: 5
- Pulses: 5
- Radius: 300
- Explosion

