Thief: Specializations

Deadeye

Tier: Adept

  • Deadeye's GazeDeadeye's Gaze

    Steal is replaced with Deadeye's Mark, which unlocks new Stolen skills and malice generation. Stealth attacks consume malice for bonus effects. Gain access to rifles and cantrips.Steal is replaced with Deadeye's Mark, which unlocks new Stolen skills and malice generation. Stealth attacks consume malice for bonus effects. Gain access to rifles and cantrips.

  • Malicious IntentMalicious Intent

    Marking a target or using your healing skill will immediately grant malice.Marking a target or using your healing skill will immediately grant malice.

  • 1
    Collateral DamageCollateral Damage

    Trigger Burst of Shadows at your target's location if it dies while marked.Trigger Burst of Shadows at your target's location if it dies while marked.

  • One in the ChamberOne in the Chamber

    When you cast a cantrip, gain a random new stolen skill. (Requires a marked target. Overwrites existing stolen skills.)When you cast a cantrip, gain a random new stolen skill. (Requires a marked target. Overwrites existing stolen skills.)

Tier: Master

  • Renewing GazeRenewing Gaze

    Deadeye's Mark recharges if your mark is defeated. Gain regeneration when this recharge occurs.Deadeye's Mark recharges if your mark is defeated. Gain regeneration when this recharge occurs.

  • 10
    Silent ScopeSilent Scope

    Enter stealth when you dodge roll with a rifle equipped. This trait instantly refreshes if you kneel. Kneeling rifle skills and Death's Judgment gain an increased critical hit chance.Enter stealth when you dodge roll with a rifle equipped. This trait instantly refreshes if you kneel. Kneeling rifle skills and Death's Judgment gain an increased critical hit chance.

  • PaybackPayback

    When Renewing Gaze triggers, this trait restores a portion of the recharge time needed by your healing, utility, and elite skills. Excludes racial skills.When Renewing Gaze triggers, this trait restores a portion of the recharge time needed by your healing, utility, and elite skills. Excludes racial skills.

  • PremeditationPremeditation

    Deal more damage for each unique boon you have; concentration is increased.Deal more damage for each unique boon you have; concentration is increased.

Tier: Grandmaster

  • Iron SightIron Sight

    Damage dealt to your marked target is increased and damage taken from your marked target is reduced.Damage dealt to your marked target is increased and damage taken from your marked target is reduced.

  • Maleficent SevenMaleficent Seven

    Increase the maximum malice-stack count. Restore initiative and gain boons upon reaching the maximum number of malice stacks.Increase the maximum malice-stack count. Restore initiative and gain boons upon reaching the maximum number of malice stacks.

  • Be Quick or Be KilledBe Quick or Be Killed

    Gain quickness when marking a foe. Your power and precision are increased while under this effect.Gain quickness when marking a foe. Your power and precision are increased while under this effect.

  • 0.5
    Fire for EffectFire for Effect

    Hitting your marked target with a stolen skill grants boons to allies around your mark and to allies around you. Cannot grant boons to the same ally more than once per activation.Hitting your marked target with a stolen skill grants boons to allies around your mark and to allies around you. Cannot grant boons to the same ally more than once per activation.

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