Elementalist: Attunements

While in battle Elementalist has access to four different Elements - Fire, Water, Air and Earth. Attuning to one of these Elements, Elementalist changes his weapon skills depending the weapon he is currently wearing. Moreover, switching to an attunement create extra effect.


10
Fire AttunementFire Attunement

Attune to fire, gaining heavy damage and burning abilities.Attune to fire, gaining heavy damage and burning abilities.

20
4
Overload FireOverload Fire

Overload. Unleash all flames you've accumulated, searing enemies and strengthening allies. Finishing the cast leaves a tornado behind. Using this skill causes the attunement to have a longer recharge.Overload. Unleash all flames you've accumulated, searing enemies and strengthening allies. Finishing the cast leaves a tornado behind. Using this skill causes the attunement to have a longer recharge.

Specialization: Tempest

10
Water AttunementWater Attunement

Attune to water, gaining superior support and healing abilities.Attune to water, gaining superior support and healing abilities.

20
4
Overload WaterOverload Water

Overload. Create a surge of accumulated water magic, healing and cleansing allies. When the cast ends, heal the area and apply regeneration. Using this skill causes the attunement to have a longer recharge.Overload. Create a surge of accumulated water magic, healing and cleansing allies. When the cast ends, heal the area and apply regeneration. Using this skill causes the attunement to have a longer recharge.

Specialization: Tempest

10
Air AttunementAir Attunement

Attune to air, gaining heavy damage and control abilities.Attune to air, gaining heavy damage and control abilities.

20
4
Overload AirOverload Air

Overload. Use your air magic to summon a nimbus that repeatedly strikes nearby enemies. When this ability is complete, imbue your allies with electricity and create a lingering static region that strikes enemies at the same interval. Using this skill causes the attunement to have a longer recharge.Overload. Use your air magic to summon a nimbus that repeatedly strikes nearby enemies. When this ability is complete, imbue your allies with electricity and create a lingering static region that strikes enemies at the same interval. Using this skill causes the attunement to have a longer recharge.

Specialization: Tempest

10
Earth AttunementEarth Attunement

Attune to earth, gaining superior damage-over-time and defensive abilities.Attune to earth, gaining superior damage-over-time and defensive abilities.

20
4
Overload EarthOverload Earth

Overload. Ride your stored earth magic around, granting protection to other allies you move over and crippling enemies, then deliver a final immobilizing blast of power to the area, leaving behind a dust cyclone that delivers the same effects as the overload. Using this skill causes the attunement to have a longer recharge.Overload. Ride your stored earth magic around, granting protection to other allies you move over and crippling enemies, then deliver a final immobilizing blast of power to the area, leaving behind a dust cyclone that delivers the same effects as the overload. Using this skill causes the attunement to have a longer recharge.

Specialization: Tempest

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