Project News

Apr 21, 2014

April 15 game update patch and version 3.8 of Build EditorProject News

All changes of game balance made by April 15 update patch have been processed and loaded onto our site. To allow for these changes version 3.8 of Build Editor has been released. List of changes and fixes:

  • Attribute “Critical Damage” [Prowess] has been replaced with attribute Ferocity. List of attributes has been changed in compliance with in-game attribute list
  • Traits system has been changed into 14-points system
  • Added slot for second sigil for two-handed weapons
  • Effects of equal sigils in one weapon set do not stack together anymore
  • “In the water” mode has been blocked for PvP-mode
  • Now you can select only 6-runes set in PvP-mode. All previously created PvP-builds with less than 6 equal runes will be loadable for backward compatibility
  • You cannot select jewel for amulet in PvP-mode anymore
  • Buttons “Delete” and “Copy” have been removed from sections “Armor” and “Accessories” of “Armor” tab in PvP-mode

All previously created quick links are still valid. Use new version of our Editor and do not forget to report bugs.

Apr 15, 2014

April 15 game update patchProject News

Due to the significant changes introduces by April 15 update patch, the data on the actual game balance will be available on our website by Monday, April 21 at the latest. Follow the news on our site.

Feb 28, 2014

Version 3.7 of Build EditorProject News

Version 3.7 of Build Editor has been released. List of changes and fixes:

  • Now you can equip skills separately in “On the ground” and “In the water” modes
  • Added underwater versions of skills Tornado, Rifle Turret, Elixir X, Polymorph Moa
  • Added slots for infusions in “Armor” tab for PvE and WvW modes. Now you can use infusions also for weapons and armors of Ascended rarity
  • Fixed bug with combining effects of two identical Sigils in one weapon set for Sigil of Force, Sigil of Accuracy and Sigil of the Night

All previously created quick links are still valid. Use new version of our Editor and do not forget to report bugs.

Jan 7, 2014

Gw2Skills.Net in FrenchProject News

We are pleased to announce that now our website is fully available in French. We welcome the French-speaking fans of Guild Wars 2 and look forward to their assistance in the future development and improvement of our site. Come to us, stay with us and recommend us to your friends who play Guild Wars 2.

We thank Bastien Corvaisier (Hexalight) for his hard work in preparing the French translation of our website.

Nov 19, 2013

Version 3.6 of Build EditorProject News

Version 3.6 of Build Editor has been released. List of changes and fixes:

  • Facts in skill description now depend on selected Traits
  • Section “Current Effects” now contains effects from modified skills facts and from Traits own effects
  • Added “Copy” button for Back item in “Armor” tab
  • Added common skills Antitoxin Spray and Summon Mistfire Wolf for PvE and WvW modes
  • Added runes Superior Rune of the Sunless and Superior Rune of Antitoxin for PvE and WvW modes
  • Fixed bug with incorrect icons for Knockdown and Knockback effects in section “Current Effects”
  • Sigil of Bursting now has effect on attribute Condition Damage (Malice) instead of influence on condition damage itself

Oct 31, 2013

Version 3.5 of Build EditorProject News

Version 3.5 of Build Editor has been released. List of changes and fixes:

  • Data format has been changed to decrease traffic and volume of storage data. Please check that you’ve loaded version 3.5 before you’ll start to work with Build Editor
  • Added facts to trait descriptions
  • List of trinkets of Ascended rarity has been extended
  • Fixed bug with double calculation of effect from same sigils in single weapon set
  • Fixed bug with incorrect calculation of condition damage when Sigil of Bursting is equipped

Oct 15, 2013

Changes in the system of description of skills and traitsProject News

Due to the significant changes introduces by ArenaNet into the structure of descriptions of traits and skills, the data on the actual game balance will be available on our website after the release of version 3.4 of Build Editor. The estimated release date is Monday, October 21. Follow the news on our site.

Jun 29, 2013

Skill balance update and version 3.2 of Build EditorProject News

New skill balance (June 25, 2013) has been uploaded to our site. Full list of changes you can find at official Guild Wars 2 Forum.

Version 3.2 of Build Editor has been released to allow for latest in-game data and mechanics. List of changes and fixes:

  • New condition Torment has been added.
  • Necromancer has now 5 skill slots in Death Shroud mode.
  • Damage of some slot and special skills is affected now by equipped weapons.
  • Fixed several bugs with Traits influence at character attributes when traits conditions include equipped weapons.

May 13, 2013

Version 3.1 of Build EditorProject News

Version 3.1 of Build Editor has been released. List of changes and fixes:

  • Added section "Buffs" into "Armor" tab. Here you can add foods, oils, sharpen stones and crystals into your build.
  • Added selector for stacks of Might and effects from equipped Sigils. Character attributes will be calculated based on selected number of stacks. This stacks number will not be saved into "Quick link" template code.
  • Character attributes now depend on traits, that use number of signets or minions in your build.
  • Damage calculation in skills tooltips now correctly considers Runes effects for damage.
  • Section "Trinkets" in "Armor" tab has been enlarged with "Copy" buttons for trinkets style (except Back) and upgrades.
  • Now you can autospend Trait points in "Traits" tab simply by clicking on wanted Trait (if you have enough unspent Trait points).
  • Fixed bug with wrong calculation of character attributes based on another attributes.

Apr 23, 2013

Version 3.0 of Build Editor – now with PvE and WvW modesProject News

Version 3.0 of Build Editor has been released. List of changes and fixes:

  • PvE and WvW modes have been added. In these modes you can choose weapons, armors, runes, sigils and jewels of Exotic rarity, trinkets of Ascended and Exotic rarity, gemstones and crests of Rare rarity and infusions of Fine rarity.
  • Attributes Magic Find and Agony Resistance have been added to display in PvE and WvW modes.
  • Racial skills now are blocked in PvP-mode.
  • Added support of difference between PvP, PvE and WvW versions of skills, traits and conditions.
  • All previously created builds will be automatically displayed in PvP or PvE mode depending on used racial skills or PvP-only upgrades and items.
  • Added Reset buttons to clear single trait line in Traits tab or single section in Armor tab.
  • Changed interface for choosing armor, weapons and upgrades in Armor tab.
  • Fixed calculation of some runes effects.
  • Fixed bug with displaying effects summary after load quick link.
  • Target level style has been changed.
  • Delimiter symbol for template codes in quick links has been changed for compatibility with official Guild Wars 2 forum.

All previously created quick links are still valid. Use new version of our Editor and do not forget to report bugs.

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Total Entries: 29

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